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I get what you are saying, but if you are also enchanting your armour then the armour you are wearing will be better than the stuff you pick up, most of the time. And when you hit the Armour cap, you just craft for the look, which is where Ebony and Dragonbone/dragonscale armours come into their own.
Found armor and weapons don't even come close to competing with items tempered with a high smithing skill. You may find many base items earlier than you can craft them, which is good because looting doesn't become completely useless, but smithing with the appropriate perks is the way to get truly strong gear.
I would suggest this:
http://www.nexusmods.com/skyrim/mods/49791/?
Keeps some diversity and reasons for spending time building.
But as stated above.. once you have some skill in smithing, enchanting ( if your allowing yourself a character able to do both.. ) you can craft far better custom items than you will ever find.
Other things to look at.. I DONT WANT TO BE A BLACKSMITH allows you to have a non crafting type character for RP to ask / pay smiths to craft..
CAMPFIRE adds much more you can craft for use and fun in the wilds.
TENTAPALOOZA also adds items.
JEWEL CRAFT obvious.
HUNTERBORN aside from adding hunting, adds scrimshaw crafts and more variety for crafing items..
The reward is getting the armor you want when you want it vs having to wait for it to be included in loot or dropped by an opponent.
Which puts me in mind of some mod or other for FO3, which rigs things so that you can't equip random bits of power armour you find out in the field until you "fit" it at a work bench.
CCOR as mentioned is a must as well as immersive armors and immersive weapons but these are other things to consider
this makes the skill and perks better by splitting the crafting and tempering into different branches. forget about crafting your items and simply worry about tempering them
Smithing Perks Overhaul - Remade and Updated by kryptopyr
http://www.nexusmods.com/skyrim/mods/33959/?
or
Don't waste your character levels on smithing/enchanting and allow others to do it. no reason to use the mod above if you use this.
Honed Metal -NPC Crafting and Enchanting services- by SkylineR390
http://www.nexusmods.com/skyrim/mods/51024/?
this mod also allows tempering services as well
Use these together if wanted but they do offset each others usefullness.
I never used the smithing mod mentioned by Neko but the mod I link is for enchanting as well. just another option.
bandoliers
cloaks
winter is coming cloaks
jswords
all are controllable by CCOR and through the mcm you can distribute the items to levelled lists if you want or keep them just for your crafting. this applies to all ccor items as well.
immersive armors mcm does the same thing.
you can also use this mod so you do not have to wait for a merchant to have the items or so you don not have to go mine them yourself.
Order My Items by alexbull_uk
http://www.nexusmods.com/skyrim/mods/51733/?
which brings me to another thread in the discussions about going overboard on mods. I may do this