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As said they will not respawn, named NPCs do not come back.
Very...
Sadly Delphine is not killable at any stage of the game.
Nothing a mod/console command can't fix tho
This is extremely bad advice and it is not the first time you have given it.
Anyone who has any doubt, or is inclined to think that it is possible or wise to use resurrect on named or unique NPCs needs to read the following and not listen to those sayiing otherwise (regardless of what claims they may make as to it working for them):
Regarding Use of Console Commands
https://steamcommunity.com/app/72850/discussions/0/1739968490572445043/
The ONLY safe thing to do is to roll back to an earlier save before the named or unique NPC died or start a new game. Do NOT listen to anyone who tells you otherwise. If they wish to do things differently that is their choice, but they should NOT be passing along that extremely bad advice to others.
Every essential NPC is killable at a certain point in the game. If Delphine is not part of a quest (yet), use the console command "setessential 13478 0" (without the quotes). Once she is part of a quest, her reference in the game is made essential in the quest and that's were you can't do anything about it, simply because her reference is made essential and the console command doesn't accept a reference ID but only a base ID.
Another way is to put the following line in Skyrim.ini in Documents/my games/Skyrim/ in the [Gameplay] section:
bEssentialTakeNoDamage=0
First of all I have to say I made a mistake. The timeframe is not 24 ingame hours, but 12 ingame days! Then I should also have mentioned that NONE of the Riverwood citizens have the cleanup death script attached. Only three of them are marked as essential: Delphine, Hadvar and Ralof. If you take a good look at the WIDeadBodyCleanup script, an NPC with that script is added to a special faction on death, defined in the WIFunctions script, and after 12 ingame hours removed from the game. Once an NPC has been removed from this special faction, the game will not consider that NPC dead anymore.
Also, NPCs with this death script are never disabled ingame, but are moved to a special cell. Not disabled and not marked for delete. Even after those 12 ingame days have past, it would still be possoble to revive those NPCs. A very nice challenge to prove I'm not wrong. Starting to work on this tomorrow!
That's completelynot true. Beside children there are few NPCs that cannot die at any point of the game as their NPC entries are set by default to Essential. Delphine is one of them
Try it the way I described! I just killed Delphine and got half the town chasing me down!
Yea cause you used console command to disable her essential status.
Normally Delphine is immortal no matter at what stage of the game cause her default NPC entry is set to Essential all the time.
Without any interference from user (mod , console command , tweak) - Hence why i said "nothing a console command / mod can't fix" when refering to Delphines immortal status.
There are quite few NPCs in this game that are like that Essential all the time all the way through. They never lose their Essential status unless you disable it yourself via mod / tweak / command.