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You must set up an archive system for your saves, however, so that you load only saves for that particular profile. I offload my saves onto a flash drive and load the latest one for the profile I want to play.
Theorectically NMM was supposed to be able to do this, but it did not work. NMM is a dead program now. Don't use it.
The long and painful way to do it would be to duplicate your Data folder, and only have a particular set of mods loaded into each one, and each one named for each character.
However, you'd need to be aware of two critical points:
1. Each Data folder will most likely be huge, so you will need a ton of free storage space.
2. Mods with loose files will increase the PITA level exponentially, so you would be much better off with mods that only had ESPs and BSAs.
You would also need to rename each Data folder every time you switched out.
And then there's your Saves. While I doubt you'd have to move them, you would have to remember which character went with which Data folder.
In all, it's just entirely too much to keep track of, but if that's what creams your twinkie....
thank you, i'll just stick to vanilla for now...............
This is why MO is king. Sure, NMM may be capable of making a profile, but it physically installs the mods, MO doesn't. That's why NMM profile switching might take hours with a lot of mods, and it's less than a minute for MO.
For example, I have both Enderal and normal Skyrim installed via MO and can switch between them in an instant.
You again? Stop spreading mis-information. There is absolutely no need to duplicate data files.
With MO, you can set up different profiles with different mods for each character.
you should not listen to that troll
#1 like other had suggested when using mod organizer, a mod manager, you can set profiles for different scenarios. only downside is to close the game and select a different profile. but this should be a minor inconvinience
#2 theoretically spoken, even when using the strategy mentioned above there are QoL stuff like naming the backups or the saves. its just like mentioned the long and painfull way.
#3 advantage of #1 is that you just need to install the mods once. the profiles just manage the activated mods and the setting files
Thank you, MO seems nice I will probably get it.
- MO Legacy has archive management. It tries to treat all files as loose files. Benefits of that are ability to make virtually "impossible" combinations with resources. Downside is that it gets tedious for new users, if they are not used to manage these files manually.
- MO2 does not have extra archive management features. Archives are loaded with plugins, as with NMM. Left panel still manages loose files, if they are shared as loose files. Making custom combination is harder, but the manager is easier to approach than MO Legacy.
If you haven't used similar tools before, then I would recommend going with MO 2.