Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
Find all the Words of Power?
Completed Deathbrand?
There is a large number of non-quest related tombs and caves. Plus, many tombs/caves will respawn new critters to kill.
"Other than the infinite radiant quests, there are a total of 273 quests of all types."
That page lists them.
I found this one: https://en.uesp.net/wiki/Category:Skyrim-Quests
But it's a bit annoying as it includes Creation Kit quests, and I don't have the Skyrim with Creation Kit specifically because I don't like the idea of paying for mods, instead I have the workshop from Legendary Edition.
Guess I'll move to mods then, Enderal: Forgotten Stories sounds like a good place to start. Thanks for the advice with maintaining a pre-install save and after I finish the mod delecte all the saves since I installed it, this way I can keep playing the mods with my high level character.
Looking on the internet, other story-driven mods are:
- Wyrmstooth (another huge mod)
- Summerset Isle (another huge mod that takes place in the High Elves' homeland)
- Beyond Reach (huge mode in High Rock, the Breton's homeland West of Skyrim)
- Legacy of the Dragonborn (your own museum in Solitude and Elsweyr, Khajit's homeland)
- Helgen Reborn (I always wanted to rebuild Helgen)
- Qaxe's Questorum (Adds over 60 new quests including rebuilding Winterhold)
- Become a Skooma Drug Lord (Walter White of Skyrim)
- Pirates of Skyrim (In case being a drug lord wasn't cool enough)
- Vigilant (A questline for the Vigilants of Stendarr)
- Molag Bal's Inferno [i[(Challenging Boss battle and unique rewards)[/i]
- Shezarrene (Another epic hero story)
- The Call of Cthulhu
- Here There be Monsters
- The Cyrodiil Frontier
- The Aldmeri Domain
- Morthal Pain
- Valley of Outcasts
- The Laste Refuge
- Sign of Cipactil
- Advents of Flame
- Envoys of End
- Adal Matar: The Last Stronghold
- South Dragon Bridge
- The Oblivion Strikes Back
- Fight Against the Thalmor
- The Inferno
- The Fifth Gate
- Lord Balmer's Playground
- Cyrcle of the Silencer
- A Cure for the Nightmare
- Lurking in the Shadows
- The Dead Deed
- The Bottomless Pit
- Blood of the Nord
- Psijic Realm
- The Grey Cowl of Noctural, Undeath
- The Forgotten City
- The Tools of Kagrenac
- Moon and Star
- Path of the Relevant
- Dragonslayers
- The March of the Dwemer
- Boethia's Bidding
- The Forgotten Prince
- Agents of the Righteous Might
- The Shadow of Meresis
There are more, but these should keep me busy for a long time.
Honestly, yeah, as long as you have an old save, I don't see much reason it would be a problem; if it doesn't work or causes issues, just delete it and go back to the old save. I'm sure there's an exception somewhere, some mod that is so poorly crafted that once it's installed, it borks everything forever, but in general, it should be fine. Especially if you're already basically done with that character; there's not much to ruin anyway, it's either "start a new character to play new mods" or "try and use the existing character to play new mods, and if that fails, revert to option A".
I know about the Ebony Warrior when you're level 80, I know about the College of Winterhold's quests when you reach proeficency 90 with a certain magic school, I know about Karstaag in Solstheim, I know about the Reaper in Skyrim Soulcairn, I know about easy to miss quests like Kyne’s Sacred Trials, Repentance, Ancestral Worship, Rise in the East, Frostflow Abyss.
Is there any important or interesting but hidden quest left?