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"player.modav carryweight -20"
indeed set the -Number to what you want it suck out again from your overall carryweight
You have the possibility to set a different skill level cap of your choice for each different skill.
You can modify each different rate at which your character earns each respective skill experience.
You can set the max skill level used by the game formulas when calculating skill benefits.
You can decide how fast leveling a skill does level the player's character.
You can decide how many points you want to earn at each level up for: Health, Magicka, Stamina and "Carry Weight".