The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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How to restart a finished quest?
Hello,
I got a problem. I only have one achievment left , namly getting all daedric artefacts. I am currently on lvl. 90 and I finished the quest "Waking Nightmare" loooong time ago (lvl. 51). I made the wrong choice and did not kill the priest erandur, thus not getting the "Skull of Korruption". I still have the Save-Game of that quest and could make the right choice, but then I woull need to do all other missing quests all over again, to get the full 15 artifacts.
So ist there some sort of console-command where I can undo that finished quest, so I can do it right this time, giving me the last artifact I need to get the achievment?

Also, Is there some way I can keep track of what artifacts I have and which would be missing?
Thanks.
Last edited by Ernst_Lindemann; Oct 1, 2019 @ 12:31pm
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Showing 1-15 of 21 comments
smr1957 Oct 1, 2019 @ 12:47pm 
You cannot undo a quest or its stages once they are completed - the information is baked into the save and cannot be undone. The only option is to go back to an earlier save.
Nabinkemper Oct 1, 2019 @ 1:19pm 
There are a total of sixteen Daedric Artifacts that can be acquired (three having alternate versions/selections). Even if you didn't choose to keep the Skull of Corruption, you should still have access to fifteen of the artifacts; completing the Oblivion Walker achievement. See the wiki page below.

https://en.uesp.net/wiki/Skyrim:Daedric_Quests

There are several questlines that can result in not receiving an artifact. These are also referenced. Take another look at the wiki page and compare it to the artifacts you have obtained. See if there may be another that is available to quest for.

If you are not a purist when it comes to achievements, adding the artifact via console command still counts. You would just have to live with the guilt. <-not a correct statement I admit.

Disclamer: I have completed the achievement legitimately...lol
Last edited by Nabinkemper; Oct 2, 2019 @ 10:03am
Ernst_Lindemann Oct 1, 2019 @ 1:40pm 
Originally posted by Nabinkemper:
There are a total of sixteen Daedric Artifacts that can be acquired (three having alternate versions/selections). Even if you didn't choose to keep the Skull of Corruption, you should still have access to fifteen of the artifacts; completing the Oblivion Walker achievement. See the wiki page below.

https://en.uesp.net/wiki/Skyrim:Daedric_Quests

There are several questlines that can result in not receiving an artifact. These are also referenced. Take another look at the wiki page and compare it to the artifacts you have obtained. See if there may be another that is available to quest for.

If you are not a purist when it comes to achievements, adding the artifact via console command still counts. You would just have to live with the guilt.

Disclamer: I have completed the achievement legitimately...lol

Well,I'm no purist, so I added the item with console. Nothing happend. And I seem to have all the other ones allready. I guess it only counts if you get them in the quest. :(
Nabinkemper Oct 1, 2019 @ 1:53pm 
If I was wrong about the adding with console then I apologize. I did read one mistake after doing a bit of research: the Skeleton Key doesn't count. So, you may have to relive the experience of obtaining a few artifacts in order to keep the Skull of Corruption.
Nabinkemper Oct 1, 2019 @ 2:03pm 
If you collected the Ring of Hircine during "Ill Met by Moonlight", you could go after the Savior's Hide by going back to Bloated Man's Grotto and killing Sinding. I'm not sure if you're guaranteed to receive the artifact, but maybe use an extra save file for the character if not satisfied with the ending.
Ernst_Lindemann Oct 1, 2019 @ 3:02pm 
I could give it a try, but I don't think it will work. If I recall correctly, after you got the ring of hircine she gives you the task to kill Sinding and I declined it. With that the quest was closed. You probably just get the count for the items so long the quest is active.
Funny thingwas that I got Mehrunes Razor allthough I didn't kill the guy as the daedra wanted me to do.
Nabinkemper Oct 1, 2019 @ 4:16pm 
The wiki indicates that Sinding is potentially still alive roaming around the Grotto. You could kill him and see if Hircine still responds. If it doesn't work, just reload to prior.

It's interesting that you have Mehrunes' Razor while Silus Vesuius was allowed to live. There is a chance that this is messing with the artifact acquisition count for the achievement. All information related indicates Silus is to die in order to obtain the dagger. You could go to his house in Dawnstar, kill him and see what happens. Reload if it doesn't work. If it does work and the achievement notification shows complete, you can still reload to bring Silus back and still get credit.

UPDATE: Many of us chose paths that were neutral/good on the moral compass; thereby impacting our chance for completing Oblivion Walker. In order to get the achievement, we created a separate character who's intent was to acquire these legendary artifacts. It can make for a nice RP playthrough.
Last edited by Nabinkemper; Oct 1, 2019 @ 4:30pm
Originally posted by Nabinkemper:
It's interesting that you have Mehrunes' Razor while Silus Vesuius was allowed to live.
That's not what was said:
Originally posted by Ernst_Lindemann:
Funny thingwas that I got Mehrunes Razor allthough I didn't kill the guy as the daedra wanted me to do.

While what Ernst said could be interpretted as he allowed Silus to live, it can equally be interpretted as he didn't kill Silus, ie something else did (like a bear or spider).
Ernst_Lindemann Oct 2, 2019 @ 2:16am 
Originally posted by alexander_dougherty:
Originally posted by Nabinkemper:
It's interesting that you have Mehrunes' Razor while Silus Vesuius was allowed to live.
That's not what was said:
Originally posted by Ernst_Lindemann:
Funny thingwas that I got Mehrunes Razor allthough I didn't kill the guy as the daedra wanted me to do.

While what Ernst said could be interpretted as he allowed Silus to live, it can equally be interpretted as he didn't kill Silus, ie something else did (like a bear or spider).

Actually he is still alive and living in his hut. In one of his showcases there is this broken dagger. Don't know if that is the Razor. All I know is that after killing those Daedra I had the Razor in my Inventory. Well, that was loooong time ago.

Edit: I found Sinding and killed him. As I searched his Werewolf-Body it was empty. No "Saviors Hide"

I guess I have to replay the whole damned Game again to grab that last achievement.
Last edited by Ernst_Lindemann; Oct 2, 2019 @ 2:59am
Nabinkemper Oct 2, 2019 @ 9:33am 
Originally posted by alexander_dougherty:
Originally posted by Nabinkemper:
It's interesting that you have Mehrunes' Razor while Silus Vesuius was allowed to live.
That's not what was said:
Originally posted by Ernst_Lindemann:
Funny thingwas that I got Mehrunes Razor allthough I didn't kill the guy as the daedra wanted me to do.

While what Ernst said could be interpretted as he allowed Silus to live, it can equally be interpretted as he didn't kill Silus, ie something else did (like a bear or spider).

I understand what was said. My interest in it has to do with quest completion steps. The quest steps as indicated on the wiki states Mehrunes Dagon will not repair the dagger unless Silus is killed. If the game glitched and allowed the dagger to be looted while Silus lived, technically the quest was not completed properly (no fault to Ernst as it did seem to glitch). OP has since stated that the remnants of the dagger are now in a locked display at Silus' house while a second repaired one is in his inventory. This further indicates that the game thinks the dagger was not acquired per the quest stage and, therefore, didn't count it for the achievement.
Last edited by Nabinkemper; Oct 2, 2019 @ 9:37am
Originally posted by Ernst_Lindemann:
Originally posted by alexander_dougherty:
That's not what was said:


While what Ernst said could be interpretted as he allowed Silus to live, it can equally be interpretted as he didn't kill Silus, ie something else did (like a bear or spider).

Actually he is still alive and living in his hut. In one of his showcases there is this broken dagger. Don't know if that is the Razor. All I know is that after killing those Daedra I had the Razor in my Inventory. Well, that was loooong time ago.
Ok, that's peculiar in the extreme, you should not have the razor if Silus still lives, sounds like a bug.
Originally posted by Nabinkemper:
Originally posted by alexander_dougherty:
That's not what was said:


While what Ernst said could be interpretted as he allowed Silus to live, it can equally be interpretted as he didn't kill Silus, ie something else did (like a bear or spider).

I understand what was said. My interest in it has to do with quest completion steps. The quest steps as indicated on the wiki states Mehrunes Dagon will not repair the dagger unless Silus is killed. If the game glitched and allowed the dagger to be looted while Silus lived, technically the quest was not completed properly (no fault to Ernst as it did seem to glitch). OP has since stated that the remnants of the dagger are now in a locked display at Silus' house while a second repaired one is in his inventory. This further indicates that the game thinks the dagger was not acquired per the quest stage and, therefore, didn't count it for the achievement.
Yeah, if you don't kill silus the quest isn't completed, and doesn't count.
Master Talon Oct 3, 2019 @ 1:53am 
reload a save before you started the quest
Ernst_Lindemann Oct 3, 2019 @ 10:26am 
Another strange thing happend; I had finished the quest of Peryite "The only cure" and got the Spellbreaker Shield long time ago. Now while I was roaming around Markarth it showed me on an undiscovered location, so I went there and it was Peryites Shrine. Interaction followed and I got the quest again, to go kill Orchendor. But I allready did that long time ago and I just find his naked corpse there, with questmarker pointing at him. So I cheat and Resurrect him and then kill him. Quest completed, I return to the shrine and Peryite gives me another Spellbreaker.

I think there must be something broken or I wouldn't be getting old quests again.
I doubt that if I kill Silus NOW, it won't be of much help either, because it would only be registered within the open quest and that one's been over long time ago.
Nabinkemper Oct 3, 2019 @ 10:50am 
Wow, okay. So there is a chance there may be some additional bugged daedric quests on this playthrough. If you don't mind me asking, do you have the unofficial patch installed? It may have addressed some of these bugs. Unfortunately for your current character, it does mean you may need a fresh try at the achievement.
Last edited by Nabinkemper; Oct 3, 2019 @ 11:24am
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Date Posted: Oct 1, 2019 @ 12:31pm
Posts: 21