The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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AngelBird Jan 3, 2018 @ 10:32pm
Daedric Warrior build idea.
Race: Orc

Age range: Too old to become cheif

Early game: Level up heavy armor, Destruction, 2 handed and archery as well as smithing and enchanting.

Mid game: At level 20 Start the lexicon quest, This quest ends in a perk called "Ancient knowledge" This perk gives you a +25% boost to armor and makes blacksmithing level much faster. The perk specifies Drawven armor but, its bugged also, don't forget azura's black star.

Late game, Crank up the difficulty to legendary and slay all that moves.

Helm: Archery, water breathing

Chest: Increased health, Increased stamina

Gauntlets:Fortify 2 handed, fortify archery

Boots: Resist fire, fortify carry weight

Neck+Ring: Fortify 2 handed, fortify archery

Weapon: Daedric Great Sword, Fiery soul, Fire damage

Weapon: Daedric Bow, fiery soul, Fire damage

Spell: fire cloak

Ability: Berzerker rage.


Perks you may find useful are Augmented fire (Makes firey soul and fire damage enchantments much more potent) As well as the adept level destruction perk. To make flame cloak a bit easier to use.

I Also recommend picking up fire enchanter and then going up the middle of the enchanting tree.

For the smithing tree book it to daedric baby.

Heavy armor, I recommend the left side of the tree only but I am sure you sill have plenty of perks left over to do as you please with.

2 Handed (Max barbarian and deep wounds (if you too cose the great sword, if not then max the Perks of the weapon you did choose get great critical charge and devastating blow.

Archery, Max over draw, 1 in eagle eye, 1 in steady hand, and 1 in critical shot.


As for lore, Create your own. Im not your mom or anything.

A few questions I am expecting to see.

Q:Why an orc?
A: I just felt ike it fit the theam really well. Also, berzerkers rage is really useful not to mention the boost to blacksmithing really helps.

Q:Why malacath?
A: Originally I was going to go with Mehrunes Dagon being the daedric prince of destruction but, I liked the story of malacath more.

Q: Why these enchantments?
A: most of them make sense, health because, you're on legendary difficulty you ape. More damage, yes please, Fire resist, Yes please. As for the out landish ones like carry weight, under water breathing, I am sure I could have Put something else there but , I hate water in skyrim and well its a pain to lug all that junk around, the less I have to clean my inventory the better I say.

Q: Why no followers/summons/Pets/horses.
A: I was going to give a lore reason but, chose not too I felt like it would ultimately be better if the player made their own choices, as for the lore reason, the character I had in mind for this would be a loner, Calling those who huddle together "Prey" To put it simply, they were not strong enough on their own to protect themself.

Other then that if you want to try it out Go for it, if you want to tweak it to your liking sure, why not. Its your character on your computer, in your game. this was simply an idea for people who wanted to try new build out.




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Showing 1-3 of 3 comments
Krispy Jan 4, 2018 @ 6:46am 
but 2 handed combat is so boring :( cool idea though!
Stellar Fox Jan 4, 2018 @ 6:47am 
Thx for the ancient knoledge perk, gonna need that for my warrior
AngelBird Jan 4, 2018 @ 7:53pm 
Originally posted by Stellar fox:
Thx for the ancient knoledge perk, gonna need that for my warrior
welcome. ^.^
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Showing 1-3 of 3 comments
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Date Posted: Jan 3, 2018 @ 10:32pm
Posts: 3