The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Difficulty settings. Which one?
I am new to most of the RPG games and the Elder Scrolls series. Well I do play games like CS:GO , Batman : Arkham City GOTY, Tomb Raider 2013, etc.

There are difficulty choices : Novice , Apprentice, Adept, Expert, Master and Legendary. Which one should I choose?

And one question : Does achievements requires you to select certain difficulties?

Thanks for reading this.
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Showing 1-13 of 13 comments
Clinnger Nov 30, 2016 @ 3:29am 
There aren't a lot of differences in the difficulty, they just do different amounts of damage, and that's it: Novice: you deal x2 more damage and you take x0.5 less damage, etc...
QuantizedAnson Nov 30, 2016 @ 3:31am 
Originally posted by Clinnger Eveneye:
There aren't a lot of differences in the difficulty, they just do different amounts of damage, and that's it: Novice: you deal x2 more damage and you take x0.5 less damage, etc...
Thanks for replying! I would choose Apprentice to see if things are hard for me or not.

Anyways, what is floating markers? I saw it in the settings.
Originally posted by QuantizedAnson:
Originally posted by Clinnger Eveneye:
There aren't a lot of differences in the difficulty, they just do different amounts of damage, and that's it: Novice: you deal x2 more damage and you take x0.5 less damage, etc...
Thanks for replying! I would choose Apprentice to see if things are hard for me or not.

Anyways, what is floating markers? I saw it in the settings.
Quest markers, tells you where to go for a specific quest, look at map for more details (the pointers are on the map, put the cursor over them and it tells you which quests are related.
Clinnger Nov 30, 2016 @ 3:36am 
Floating markers are for the compass, showing where your quests are located, if I recall correctly.
Originally posted by Clinnger Eveneye:
Floating markers are for the compass, showing where your quests are located, if I recall correctly.
They also show on doors and cave enterances.
GrimCat Nov 30, 2016 @ 3:55am 
Remember that you can change the difficuting settings at any time. Even mid-battle.
Hollen Nov 30, 2016 @ 5:24am 
Legendary. Also, install mods that make the AI far more intelliegent. Take a look at Combat Evolved, Duel Combat Realism, Revenge of the Enemies " a must have mod" and deadly dragons.
Last edited by Hollen; Nov 30, 2016 @ 5:25am
Brave Bra Nov 30, 2016 @ 5:42am 
The best Difficulty imo is Master. Legendary can be very hard if you don't know what you doing.
My tip for you is to follow a build that suits your taste.
Like this one
https://www.youtube.com/watch?v=UosWerLthdk
mpd1958 Nov 30, 2016 @ 7:39am 
I believe Adept is considered Normal difficulty. From there you can go up or down depending on how you want to play.
sweeker Nov 30, 2016 @ 7:52am 
just play at a difficulty you enjoy...
if you feel its getting to easy later on (which many people feel, since scaling of smithing bonus or alchemy and such) you can change the difficulty mid game as you see fit anyway, same if you find it to hard...

long term players mostly tend towards master or legendary i guess, once they know the different skill synergies well.
some others play purposely in a way that doesnt min-max stats and so have a decent challenge in low difficulties.
IrationalFear Nov 30, 2016 @ 12:56pm 
Adept puts you on even ground with AI, as receive and deal the same damage. Higher difficulties than this start reducing your damage and increasing how much you take, to the ludicrous point where on Legendary you and a bandit can have the same equipment, but the bandit can take 20 arrows while destroying you in only two hits.
Higher difficulties are meant to compensate for the player being able to improve their gear beyond what the ai can (spells, smithing, and of course the alchemy loop).
You can change the difficulty at any time (because it only effects two in-game calculations anyway), and there are no acheivements related to difficulty.

You can also download the Wildcat combat improvement mod (right here in the workshop, or on Nexus), which you can use to customise what each difficulty does while disabling all other featres if you so choose.
Last edited by IrationalFear; Nov 30, 2016 @ 12:57pm
GrimCat Nov 30, 2016 @ 1:16pm 
Originally posted by IrationalFear:
Adept puts you on even ground with AI, as receive and deal the same damage. Higher difficulties than this start reducing your damage and increasing how much you take, to the ludicrous point where on Legendary you and a bandit can have the same equipment, but the bandit can take 20 arrows while destroying you in only two hits.
Higher difficulties are meant to compensate for the player being able to improve their gear beyond what the ai can (spells, smithing, and of course the alchemy loop).
You can change the difficulty at any time (because it only effects two in-game calculations anyway), and there are no acheivements related to difficulty.

You can also download the Wildcat combat improvement mod (right here in the workshop, or on Nexus), which you can use to customise what each difficulty does while disabling all other featres if you so choose.
Highly recommend Wildcat. I use it with Higher level enemies and Revenge of the Enemies to make combat interesting.
Null Nov 30, 2016 @ 2:07pm 
If you are beginer as you say go with lowest. This game knows to be ♥♥♥♥♥ and throw enemies at you that are almost immposible to kill. If you see troll or giant of any kind in early game just dont try to kill em
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Date Posted: Nov 30, 2016 @ 3:27am
Posts: 13