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can see it here, at 1:15: https://youtu.be/1_5MWqeHIzw?t=75
I tried Dyndolod and I couldn't understand how to make it work.
I don't see the point of buying a new computer if all my setting are already set to set to ultra.
AFAIK, Light Fade and Item Fade control how close lights and objects have to be before they actually show up on-screen (or how far away you need to get before they disappear from view). The farther the slider bar is to the right, the farther away you can see the things in question.
*However*, you're still going to be limited by LOD models and how far you have uGrids set - only the low-res LOD models exist outside of a 3 cell radius (vanilla) so unless the light source has a low-res LOD model with a light attached it still won't show up further than that unless you extend uGrids.
But extending uGrids makes *everything* in those extra grids load - that includes mobs (like dragons and NPC's) - so things will be happening far outside your view which can break things. And that's on top of it making the game less stable and choking your computer with all the crap it has to run at once.