The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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I hate Immortal NPC's!
Fallout New Vegas did it right where as far as i know EVERY npc was killable. I just felt like seeing if I could kill all of Whiterun but there's at least 9 or 10 "essential" aka immortal npc's. Really breaks the immersion. If I suddenly want to slaughter an entire town I should be able to.
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Showing 1-15 of 19 comments
Bluemenkranz Jul 29, 2017 @ 7:56pm 
Originally posted by Bearer of the Curse:
Fallout New Vegas did it right where as far as i know EVERY npc was killable. I just felt like seeing if I could kill all of Whiterun but there's at least 9 or 10 "essential" aka immortal npc's. Really breaks the immersion. If I suddenly want to slaughter an entire town I should be able to.
The only NPC's you cant kill in NV are the kids, but thats what Nexus Mods is for :insincere_trooper: Grab a minigun and walk down Freeside holding mouse 1 down
AC Denton Jul 29, 2017 @ 7:56pm 
Many NPCs in NV were immortal lmao.
It's the same for all their games. If they're a part of a quest they're set as essential until the quest is over.
Originally posted by Valhalla:
Originally posted by Bearer of the Curse:
Fallout New Vegas did it right where as far as i know EVERY npc was killable. I just felt like seeing if I could kill all of Whiterun but there's at least 9 or 10 "essential" aka immortal npc's. Really breaks the immersion. If I suddenly want to slaughter an entire town I should be able to.
The only NPC's you cant kill in NV are the kids, but thats what Nexus Mods is for :insincere_trooper: Grab a minigun and walk down Freeside holding mouse 1 down

I've already found two mods for Skyrim that let me kill essential npc's and kids but I probably should finish the game normally then at the very end I suppose I'll install the mods for a little while. Bethesda should have atleast let us toggle essential npc's on or off in a very well hidden menu (so casual gamers don't get p!ssed off all of sudden when a "essential" npc dies because they accidentally toggled essential npc's off in the menu and they can't go back a save).
Last edited by King Robert Baratheon; Jul 29, 2017 @ 8:04pm
Bluemenkranz Jul 29, 2017 @ 8:04pm 


Originally posted by Bearer of the Curse:
Originally posted by Valhalla:
The only NPC's you cant kill in NV are the kids, but thats what Nexus Mods is for :insincere_trooper: Grab a minigun and walk down Freeside holding mouse 1 down

I've already found two mods for Skyrim that let me kill essential npc's and kids but I probably should finish the game normally then at the very end I suppose I'll install the mods for a little while. Bethesda should have atleast let us toggle essential npc's on or off in a very well hidden menu (so casual gamers don't get pissed off all of sudden when a "essential" npc dies because they accidentally toggled essential npc's off in the menu and they can't go back a save).
I usually sided with the NCR so it was open season on everyone else
Dauntless Jul 29, 2017 @ 8:12pm 
add this to your skyrim ini file

[GamePlay]
bEssentialTakeNoDamage=0

change to 1 to toggle their immortality back on, and for killable children you'd need a mod
Morrandir Jul 29, 2017 @ 10:26pm 
Originally posted by Anthony Snow Campbell:
Many NPCs in NV were immortal lmao.
It's the same for all their games. If they're a part of a quest they're set as essential until the quest is over.

there are no immortal npcs in new vegas, yes man cannot be killed but that is because he is a robot and his AI gets transferred to a new securitron body if you destroy his current one.

but having said that, this is an elder scrolls game and there are examples like morrowind where there are no immortal npcs so would be better to make a comparison with such games instead of games from a different franchise made by other developers.
Mr. Mannperson Jul 29, 2017 @ 11:56pm 
in windhelm most people glitch thru the main bridge to the city and fall to their doom, and very often the market district's displayed items explode, killing everyone. -_- ever since they started using havok they had to work around it to make it work.

within an in-game month I'll hear "muh fren died things wont b the saem" several times just over Havok mishaps that I'm considering looking up the command to make them protected just so I can have someone around to ♥♥♥♥ with when I get illusion going on my laid-back slow plays.
Bluemenkranz Jul 30, 2017 @ 12:04am 
Originally posted by Dauntless:
add this to your skyrim ini file

[GamePlay]
bEssentialTakeNoDamage=0

change to 1 to toggle their immortality back on, and for killable children you'd need a mod
Or he could shoot up a school
Gralzeim Jul 30, 2017 @ 12:06am 
Y'know, it's funny. "Essential" NPCs were something that Bethesda added in Oblivion, because in Morrowind any NPC could die, including ones critical to the main plot (though there were clunky workarounds built into the game), but lots of players complained about that, especially since sometimes an important NPC might derp in front of your attack and die. So that was changed in Oblivion, and kept for Skyrim.


I mean, I don't think it's a big deal, most of the time I'd rather a quest NPC not die to random stuff (like a dragon or vampire attack, or because they decided to 'help' by jumping in front of my fireball). The few that are still 'protected' that are mildly annoying are easily ignorable, and when the quest they're tied to is done they're killable, so, no issues.
liosalpha Jul 30, 2017 @ 1:51am 
Morrowinds way of dealing with essential plot npcs was not that bad. but in contrast to skyrim they did not move much or where in any danger ad all.

The only one i realy wanne kill is meaven thou... i dont mind the rest.
Originally posted by Dauntless:
add this to your skyrim ini file

[GamePlay]
bEssentialTakeNoDamage=0

change to 1 to toggle their immortality back on, and for killable children you'd need a mod

Maybe i'll try that later today. I did read about that last night but I was too busy to reply.


Originally posted by liosalpha:
Morrowinds way of dealing with essential plot npcs was not that bad. but in contrast to skyrim they did not move much or where in any danger ad all.

The only one i realy wanne kill is meaven thou... i dont mind the rest.

I find it hard to believe that Maiven is the only essential npc you'd want to kill. There's Nazeem aka Mr. "Do you get to the Cloud District very often? Oh, what am I saying, of course you don't". There's Cicero (I imagine he can get killed by dragons or other enemies in skyrim I think he can become a companion later on). Lydia who I assume is immortal until she becomes your thane (I killed her because she kept killing certain enemies before I could cast soul trap on them)? I have no use for him now as I already bought the house in Whiterun and all the decorations/furnishings so I would really like to kill Proventus Avenicci. He's a bigger snob than Nazeem. There's probably a ton more annoying npc's but I can't think of them right now.
I remembered he's not immortal/essential but there's Heimskr the Talos priest in Whiterun (who's always ranting loudly in the middle of town). I kind of feel bad for him but his voice is just irritating. He's like that preacher from Fallout 3 in Megaton.
Last edited by King Robert Baratheon; Jul 30, 2017 @ 10:02am
liosalpha Jul 30, 2017 @ 12:04pm 
Originally posted by Bearer of the Curse:

I find it hard to believe that Maiven is the only essential npc you'd want to kill. There's Nazeem aka Mr. "Do you get to the Cloud District very often? Oh, what am I saying, of course you don't". There's Cicero (I imagine he can get killed by dragons or other enemies in skyrim I think he can become a companion later on). Lydia who I assume is immortal until she becomes your thane (I killed her because she kept killing certain enemies before I could cast soul trap on them)? I have no use for him now as I already bought the house in Whiterun and all the decorations/furnishings so I would really like to kill Proventus Avenicci. He's a bigger snob than Nazeem. There's probably a ton more annoying npc's but I can't think of them right now.

Nazeem...you can just walk past him. dont hear more then "Do you...."
Cicero... i hardly do the db quest. so that one time ad the farm is not that bad.
others... can be avoided.
lydia can be killed by the player if a folower.

Meaven is in everything (thiefs guild, riften random quest, civil war quest....) and likes to b*(%&$ about her importance...
Xaveston Jul 30, 2017 @ 12:25pm 
Yeah one of the first things I do now if I have a computer wipe, is to grab a non essential mods so I can kill anyone I want if they get on my nerves (I am still playing through Skyrim, so I may be waiting until I finish it, then that way I have seen everything, and won't bother me on other saves to kill essentials). I did the same with Oblivion, and you know what, strangely the citizens in Cyrodill didn't deserve to die much as those in Skyrim did (Come on, if you are going to be rude and an jerk to someone in full enchanted armor, then you are asking to aleast be punched in the face.), half of Skyrim seems to like being rude including it's guards, and this happens on the good heroes as well.

Could use the console command cheat for one NPC.
Help *Insert name of NPC you want to kill)
setessential (Type in the ID of the NPC you want to kill, then press space and then 0 I believe to make them unessential, the first part would have given you the ID ref).

For some reason though, the cheat won't work on everyone, some including the Jarls it will work on and you can destroy, but then some like Hamal in the temple of Dibella just won't die (She sent hired thugs after me, which resulted in the death of my dog companion, all because I stole the statue which I gave back to her then risked my life to get that Sybil girl of hers, ungrateful ♥♥♥♥♥ was asking for it, sadly she wouldn't die regardless of the cheat, don't know why she's more important then the Jarls, even from Whiterun but okay. However I did not realise I got a follower from the previous quest from there, one of her priestesses had attacked her after I attempted to assassinate Hamal, and Hamal then killed her.. Which also means revenge, I think both actually attacked her even though I killed the second Priestess without realising it, which was supposed to be the sarifice since I couldn't kill Hamal.

May just have been a glitch for Hamal or I entered the cheat wrong even when it worked on others.
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Date Posted: Jul 29, 2017 @ 7:54pm
Posts: 19