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Prid 0001A677
Moveto player
Prank'd
Where are he since the wall you are talking about is there for one reason :P
What you always can do is to load the save before you do lure the dragon, but I know what mission that part you do leads to. It is several of hours :(
Make sure that you have one hard save, and use TCL since you could go to him whit that command.
Stand close to him and try this.
Take down console.
Click on him. You should see this RefID 0001A677
disable
enable
Close console
Then he should reset and perhaps go where he should be.
If it dont work dont play on.
Post here if it dont, perhaps some other know better solution for you.
GG
Lol, what.
What I told him to do isn't bad advice, it just moves them to the player, it doesnt create a new copy. I'm aware of what commands make a new copy and I know my intention when I gave out the advice.
I even got into an argument about telling an OP of one thread to revive a dead NPC and he went berserk saying it breaks a bunch of scripts. The guy has almost 4k hours and he's absolutely clueless on console commands.
I feel curious as I didn't think it to work that way. Then what's the actual difference between just moving it to another place and the way you described?
Source?
Try testing it?
Then I have to suspect you were mistaken somehow, because I used moveto quite many times but never have experienced such a problem.
After all, you can invoke moveto on yourself which obviously does not duplicate the player character.
I vaguely suspect it could be used to clone an object if you pass its base ID, like the case with placeatme, but I'm not too sure.
At any case, I doubt moveto would duplicate a NPC if you pass its ref ID as the argument.
Skyrim unique characters have unique death scripts. When this script runs, game will consider them dead. Resurrecting or respawning character can cause game to severely bug out, due to aliases failing to get filled.
Otherwise they will just create a useless NPC, if merchant or quest flag was already filled and replacement option took place.