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[Quick link] Validating master files
http://steamcommunity.com/app/72850/discussions/0/535150948617437868/
If that does not solve the issue, then I need to know if you have disabled any mods from ongoing game? Skyrim bakes script data to save files, so that could also cause the issue.
I usually ask that first, but I noticed some mesh issues as well, which is why I recommend checking file integrity right from the start.
GameMode=Skyrim
Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Falskaar.esm=1
hdtHighHeel.esm=1
RaceCompatibility.esm=1
HighResTexturePack01.esp=0
HighResTexturePack02.esp=0
HighResTexturePack03.esp=0
360WalkandRunPlus-RunBackwardSpeedAdjust.esp=1
FNIS.esp=1
Animated Dragon Wings.esp=1
PlayRandomIdle.esp=1
TKDodge.esp=1
Realistic Lighting Overhaul - Major City Interiors.esp=1
EliteKnightArmor.esp=1
ResplendentArmor.esp=1
Weapons & Armor Fixes_Remade.esp=1
SkyUI.esp=1
hmkLockOn.esp=1
Dark Fantasy Overhaul.esp=1
Realistic Lighting Overhaul - Dungeons.esp=1
Realistic Lighting Overhaul - Dawnguard Interiors.esp=1
Complete Crafting Overhaul_Remade.esp=1
RealisticWaterTwo.esp=1
purewaters.esp=0
FlowerFields.esp=1
Realistic Lighting Overhaul - Major City Exteriors.esp=1
Original Opening Scene.esp=1
MoonAndStar_MAS.esp=1
DragonTreeTemple.esp=1
TW3Plate.esp=1
Deithwen.esp=1
Size Does Matter HF.esp=1
Weapons & Armor_TrueWeaponsLvlLists.esp=1
zMirai.esp=1
Dark Souls Gameplay 1.2.esp=1
Dark Souls Bonfires.esp=1
Cloaks.esp=1
UFO - Ultimate Follower Overhaul.esp=1
buildablehouse.esp=1
RealisticWaterTwo - Waves.esp=1
SofiaFollower.esp=1
xamnant.esp=1
Avil.esp=1
Recorder Follower Base.esp=1
Darkend.esp=1
RealisticWaterTwo - Dragonborn.esp=1
Luma_From_Beyond.esp=1
ToW home.esp=1
Sleep Spells.esp=1
Amaterasu.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
More Draconic Dragon Aspect - Powered Edition.esp=1
More Draconic Dragon Aspect - Wings and Tail.esp=1
Improved Eyes Skyrim - Serana.esp=1
Improved Eyes Skyrim - Vamp.esp=1
Improved Eyes Skyrim.esp=1
LootandDegradation.esp=1
cosmetic rings.esp=1
Animated Enchantments.esp=1
P1FlyingRing.esp=1
More Draconic Dragon Aspect - Flying Mod Addon.esp=1
SPTUnlimitedAmulets.esp=1
SPTUnlimitedAmuletsDawnguard.esp=1
SPTUnlimitedAmuletsDragonborn.esp=1
SPTUnlimitedRings.esp=1
SPTUnlimitedRingsDawnguard.esp=1
SPTUnlimitedRingsDragonborn.esp=1
ogSplendorDragons.esp=1
FISS.esp=1
MikanEyes All in one.esp=1
RavenWP3.esp=1
TW3Eyes.esp=1
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1
ApotheosisDemo.esp=1
darkproject.esp=1
RealisticWaterTwo - Waves - Dawnguard.esp=1
RealisticWaterTwo - Dawnguard.esp=1
ValkyrieSwordShield.esp=1
Tenebrae.esp=1
DYNAVISION Dynamic Depth of Field.esp=1
SkyrimIsWindy.esp=1
LunariRace.esp=1
DruidOutfit.esp=1
Volkihar Knight.esp=1
Volkihar Knight - Light Armor Option.esp=1
IcePenguinWorldMap.esp=1
Attribute Icon Widget.esp=1
iHUD.esp=1
SkyrimConfigMenu.esp=1
What do I do now?
Important part there was that the generator was not ran from correct location. Genreator must be both installed and ran from:
...SteamApps/common/skyrim/Data/tools/GenerateFNIS_for_Users/GenerateFNISforUsers.exe
Your current Generator path is:
That must be fixed.
You also have UFO. That mod is out of date and has potential to cause several weird issues in the game. I used it for a long time, but I can not recommend usingit anymore. It would be a lot better for your game to switch in to up to date follower mod, like EFF if IAFT. I will link both of them below. See which one works better for you.
Extensible Follower Framework by Expired
http://www.nexusmods.com/skyrim/mods/12933/?
Immersive Amazing Follower Tweaks by chinagreenelvis
http://www.nexusmods.com/skyrim/mods/71689/?
Edit: I forgot to remind that replacing UFO requires a new game. There is no way around that, because game bakes script data to save files.
Aside from these, disabling ESP/ESMs won't stop the game from loading any loose asset files mods may've placed into your Data folder.
Yes. Good reminder. I always forget to think of that. I am too used of modding the game with MO.
FNIS Behavior V6.3 5/6/2017 12:04:38 PM
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)
Skeleton(hkx) female: Default (99 bones) male: Default (99 bones)
Patch: "SKELETON Arm Fix"
Installing FNIS PCEA2
>>Warning: AnimationList found in "Animations\FNIS_PCEA2", but no corresponding Behavior file. Incomplete mod IGNORED.<<
All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 3.4 % ( 0 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0
Creature Pack not installed
0 animations for 0 mods successfully included (character)
1 Warning(s).
What do I do?
ESM and ESP are file extensions in your load order.
Didn't you preivously have XP32 Maximum Skeleton in your game? It is not reading the skeleton now, but it is being ran from correct location. That is a good thing.
Reinstall PCEA2. It is incomplete and missing files, or installed to wrong location. Are you using Nexus Mod Manager (NMM) to install your files? It should position them to correct location.
Edit: If custom skeleton is not used, then that setting is pointless.
Thing is, there's a problem with vanilla animations. I used to have xp32, but it's uninstalled right now. The one in the video was vanilla Skyrim, not modified, so why is that problem still there?
And to expand on this;
ESM / ESP files may be accompanied by BSA files with the same names. These contain all sorts of assets - meshes, textures, and so on. If the associated ESP / ESM files are enabled then the associated BSA files (and thus their contents) will be loaded by the game.
But some mods don't use BSA files - instead, they either don't need extra mesh / texture / etc files, or they dump them directly into your Data folder. In these cases, those "extra" files get loaded whether their ESM / ESP files are enabled or not.
If you check against this guide[wiki.step-project.com] and find that you have any files in your Skyrim\Data folder that it doesn't state you should keep (other than ESM / ESP / BSA files), then there's some chance that those extra files are your problem.