The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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What is the point of carry weight?
From a game design view I see no reason to, it's an adventure game where you have to manage what you carry? Please enlighten me as im baffled.
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Showing 1-15 of 30 comments
raubrey May 29, 2017 @ 8:20am 
Usually game balance -- think about it. How often would you visit merchants, for one, with no carry weight? There are other reasons -- varies per game -- from immersion to prolonging gameplay.

Also, Skyrim is also an RPG -- or action/adventure RPG hybrid. But even adventure games, such you refer to, require balancing too.
Last edited by raubrey; May 29, 2017 @ 8:48am
Omgwtfbbqkitten May 29, 2017 @ 8:31am 
The point of carry weight is a way to help limit how difficult the game is. The lower the carry weight the less loot you can carry and less money you can make in the game.

If you have unlimited carry weight, you can loot everyone, take all their items and sell it all for truckloads of gold. Selling all those items will allow you to level your Speech skill faster, which will make selling items much more profitable sooner.

That will allow you to more easily afford powerleveling Smithing, Enchanting, or Alchemy to become more powerful faster or to buy training to level up faster.

Basically carry weight can unbalance the game, but only as much as you allow it to.
Last edited by Omgwtfbbqkitten; May 29, 2017 @ 8:32am
Spidey19355 May 29, 2017 @ 8:52am 
Just about every open world adventure game has carry weight. Where have you been in the past couple decades?
gnewna May 29, 2017 @ 9:04am 
Just be grateful you can still walk when overencumbered, in Morrowind you would be rooted to the spot.

Anyway, the point is so you don't just walk around with everything you've ever grabbed in your inventory (which would probably be bad for the game, and eventually you'd probably find your game froze or crashed on opening your inventory, and would mean you could carry a dozen different weapons with different enchantments, etc.)
Autistic Whales May 29, 2017 @ 9:06am 
But surely it would be better to just edit the skills and cost/money from selling than a carry weight? It is just extremly annoying.
Yes I get it if it were for realism, but considering I dont have to eat ever it doesbt really add up.
Skyrim is the first of the genre I have actually played XD, I think the only other is a bit of fallout 3
raubrey May 29, 2017 @ 9:12am 
Originally posted by Trickster Of Cheap Tactics:
But surely it would be better to just edit the skills and cost/money from selling than a carry weight? It is just extremly annoying.
Yes I get it if it were for realism, but considering I dont have to eat ever it doesbt really add up.
Skyrim is the first of the genre I have actually played XD, I think the only other is a bit of fallout 3

I don't agree -- not to mention that would be impractical on many levels (Did you look at light/heavy armor perks? ...game balance).

But you can add to your carry weight via a console command if it bothers you that much.

https://www.google.com/webhp#q=console+carry+weight
Last edited by raubrey; May 29, 2017 @ 9:16am
Autistic Whales May 29, 2017 @ 9:16am 
Originally posted by raubrey:
Originally posted by Trickster Of Cheap Tactics:
But surely it would be better to just edit the skills and cost/money from selling than a carry weight? It is just extremly annoying.
Yes I get it if it were for realism, but considering I dont have to eat ever it doesbt really add up.
Skyrim is the first of the genre I have actually played XD, I think the only other is a bit of fallout 3

I don't agree -- not to mention that would be impractical on many levels (Did you look at light/heavy armor perks?) -- but you can add to your carry weight via a console command if it bothers you that much.

https://www.google.com/webhp#q=console+carry+weight
I already have done XD, its just in my view it is mostly unescassory, its annoying and it could be fixed.
gnewna May 29, 2017 @ 9:19am 
Originally posted by Trickster Of Cheap Tactics:
But surely it would be better to just edit the skills and cost/money from selling than a carry weight? It is just extremly annoying.
Yes I get it if it were for realism, but considering I dont have to eat ever it doesbt really add up.
Skyrim is the first of the genre I have actually played XD, I think the only other is a bit of fallout 3

Just... Don't try to carry everything you ever see? You really don't need that much. Couple of changes of gear, some potions and then maybe crafting supplies. I play with around 100 base carry weight in most playthroughs, even if I don't have a follower to help out I rarely feel that frustrated by it. The majority of stuff you find is useless, not very valuable... (My current playthrough I have something like 450 carry weight and it's just mindboggling how much crap I find myself carting around.)

What are you wanting to carry, lots of different armour/weapons? Do you actually use them all? Lots of stuff to sell? What do you need the money for? Etc. Get a mod that lets you make a backpack and bandoliers for a moderate boost to carry weight, or a mod with a ring of enormous carry weight.

But do be careful and keep plenty of manual saves because you may well eventually be unable to open your inventory if you just carry everything.
Last edited by gnewna; May 29, 2017 @ 9:50am
gnewna May 29, 2017 @ 9:24am 
Essentially this type​ of game is about limits as much as freedom. As your character progress they will be less limited (stamina increases up your carry weight and you can make enchanted gear and potions to help, magicka increases let you cast more spells, etc) and this progression is part of the reward of playing.

If you want lots of carry weight, get the Steed Stone blessing, especially if you use heavy armour. Find alchemy ingredients that boost carry weight and save them until your alchemy skill level is high (easiest skill to grind imo) and perked, and look out for fortify alchemy gear. Likewise enchanting. Carry a bottle of Honningbrew mead in case you run into a certain group of revelers and offer it to them. Put all your points into stamina, you won't be able to take a lot of hits, but you can carry lots and sprint far.
AlexTRONIC May 29, 2017 @ 9:47am 
If you want to carry more weight immersively, get any mod that adds horse inventories. You can put your loot you dont want to carry in yout horse's inventory
Autistic Whales May 29, 2017 @ 10:13am 
Originally posted by gnewna:
Originally posted by Trickster Of Cheap Tactics:
But surely it would be better to just edit the skills and cost/money from selling than a carry weight? It is just extremly annoying.
Yes I get it if it were for realism, but considering I dont have to eat ever it doesbt really add up.
Skyrim is the first of the genre I have actually played XD, I think the only other is a bit of fallout 3

Just... Don't try to carry everything you ever see? You really don't need that much. Couple of changes of gear, some potions and then maybe crafting supplies. I play with around 100 base carry weight in most playthroughs, even if I don't have a follower to help out I rarely feel that frustrated by it. The majority of stuff you find is useless, not very valuable... (My current playthrough I have something like 450 carry weight and it's just mindboggling how much crap I find myself carting around.)

What are you wanting to carry, lots of different armour/weapons? Do you actually use them all? Lots of stuff to sell? What do you need the money for? Etc. Get a mod that lets you make a backpack and bandoliers for a moderate boost to carry weight, or a mod with a ring of enormous carry weight.

But do be careful and keep plenty of manual saves because you may well eventually be unable to open your inventory if you just carry everything.
I carry minimal armour and weapons, I just carry lots of books and stuff I want to keep, im working on getting a place anyway.
SpawnCap May 29, 2017 @ 1:59pm 
Don't like carry weight, then don't play Fallout 4 on survival.

99.9% of all RPG's have carry weight, or inventory limit, in case you try to look for one that doesn't.
Last edited by SpawnCap; May 29, 2017 @ 2:00pm
Vogelweide May 29, 2017 @ 2:38pm 
Carry weight has always been an essential part of roleplaying, also it gives a slight breeze of realism too.
Saphayla May 29, 2017 @ 3:07pm 
Originally posted by gnewna:
Just be grateful you can still walk when overencumbered, in Morrowind you would be rooted to the spot.

Anyway, the point is so you don't just walk around with everything you've ever grabbed in your inventory (which would probably be bad for the game, and eventually you'd probably find your game froze or crashed on opening your inventory, and would mean you could carry a dozen different weapons with different enchantments, etc.)
I think it's the same thing in Oblivion? The worst part is, I had no idea how to remove items from my inventory. Without the internet I would have never gotten out of the starting dungeon.
raubrey May 29, 2017 @ 3:59pm 
Originally posted by Saphayla:
Originally posted by gnewna:
Just be grateful you can still walk when overencumbered, in Morrowind you would be rooted to the spot.

Anyway, the point is so you don't just walk around with everything you've ever grabbed in your inventory (which would probably be bad for the game, and eventually you'd probably find your game froze or crashed on opening your inventory, and would mean you could carry a dozen different weapons with different enchantments, etc.)
I think it's the same thing in Oblivion? The worst part is, I had no idea how to remove items from my inventory. Without the internet I would have never gotten out of the starting dungeon.

You can get a feather spell early though and they stack with others of varying amounts. I think that was my favorite spell :D
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Date Posted: May 29, 2017 @ 8:14am
Posts: 30