The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Rworqx May 27, 2017 @ 6:07pm
How to remove item from leveled list? tes5edit (Solved)
I found the item ID and all. but i cant seem to find a remove/disable button.
or what line i do need to adjust to prevent an item from apperearing.
Last edited by Rworqx; May 28, 2017 @ 1:41pm
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Showing 1-9 of 9 comments
Corinze May 27, 2017 @ 6:40pm 
Highlight any leveled item.

Rightclick and select Remove, click yes when second window pops open.

Once you removed them all.

Highlight TES5merged, rightclick, select Clean Masters
Rworqx May 28, 2017 @ 3:17am 
thanks, only another question: were is TES5merged located?
How do I edit a property in bulk? like if want to disable the potion cure all for all vendors?


As you can guess i am not fimiliar around here.
Last edited by Rworqx; May 28, 2017 @ 3:43am
Corinze May 28, 2017 @ 4:48am 
I presumed you were talking about a merged patch as explained here.
https://youtu.be/BtLolEgVMTg

It seems you want to tweak mods, I can't help in detail since I'm still in the learning stage but this vid is good in general. Once in you can modify also.
https://youtu.be/olEbW1Eqbus
Rworqx May 28, 2017 @ 6:42am 
Thanks for these links. I'll look into it.
♥ Barney ♥ May 28, 2017 @ 8:24am 
I assume you mean the 'potion of cure disease' that merchants and vendors sell. Its in the levelled list - LItemPotionCureHMS [LVLI:00065A72] but unfortunately its also added into vendors chests as a single potion which means you'll have to go through and edit each vendors specific chests. You'll find all merchant chests in the Containers cateogory in TES5edit.

Lucan in Riverwood for example - EDID is MerchantRiverwoodTraderChest, and if you scroll down through all his items he has for sale you'll find an entry for 1 potion of cure disease. You will need to copy that whole container record for Lucan into a new mod, call it something like 'Vendors don't sell cure disease potion', and in your new mod right-click and remove the entry for the potion. It should just leave a blank space with all the other items in his chest intact.

You'll will need to do the same for all the other vendors that sell it, editing each of their specific chests to remove the potion, and the LItemPotionCureHMS levelled list needs editing also as that supplies extra potions to mechants chests.
Last edited by ♥ Barney ♥; May 28, 2017 @ 8:42am
Rworqx May 28, 2017 @ 9:13am 
Thanks for the detailed information.

Seems like a tedious process if i look at the amount of merchants that are in the game.
but it should be doable, as that is the only thing i need to edit for as 2 mods kinda conflict with each other. ( not in game instability ) as the mod ineed and alchemyoverhaul mod kinda nullifies the some gameplay of the other, Ineed has different kind of cures for different kind of diseases. but alchemy overhaul puts cure all disease back in the game. i tried different loadorders but that didnt work either.

Rworqx May 28, 2017 @ 1:41pm 
well... I did it I believe removed all ''cureall potions'' from the stores.
took a while... and now I got a glimpse of the feelings actuall modders have to go through.
quite the time investing for something that minor.

well anyway thanks for your help.
smr1957 May 28, 2017 @ 1:47pm 
Originally posted by Rworqx:
well... I did it I believe removed all ''cureall potions'' from the stores.
took a while... and now I got a glimpse of the feelings actuall modders have to go through.
quite the time investing for something that minor.

well anyway thanks for your help.
I edited all the weapon weights in my game, and yeah, it took forever to do EVERY SINGLE WEAPON (and varient)! But the results are worth it when you have your game performing the way you want. Have fun!
Last edited by smr1957; May 28, 2017 @ 1:48pm
Rworqx May 30, 2017 @ 9:48am 
After some testing it seems to work flawlesly.

like the statement above. there is indeed some satisfaction by bending a game to your will.

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Date Posted: May 27, 2017 @ 6:07pm
Posts: 9