NBA 2K Playgrounds 2

NBA 2K Playgrounds 2

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Aec0n Oct 15, 2018 @ 7:36am
pay2win?
Need i buy card packs for real money?
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Showing 1-13 of 13 comments
Aec0n Oct 15, 2018 @ 7:40am 
if i need buy cardpacks like in fifa i didnt buy this game.... tired of this
Terotrous Oct 15, 2018 @ 9:17am 
The developer has some videos up on their twitter page that shed a bit of light on this.

As you play the game, you earn XP and Baller Bucks by playing well (ie, scoring points, blocking shots, stealing the ball, etc). XP levels your players up, which increases their stats (there are also challenges you can accomplish for extra stat boosts). Baller bucks are used to buy card packs. This is fairly similar to playgrounds 1.

There are also Gold Bucks, which are used to buy swag packs, which contain outfits and such that players can wear. These have to be bought with real money, but they appear to be purely cosmetic.
Aec0n Oct 15, 2018 @ 9:22am 
ok ty for the info dude
cosmetic is ok for me i think about it^^
View The Phenom Oct 15, 2018 @ 3:14pm 
Good to hear that the devs aren't going to make player packs something you need money to unlock.
Terotrous Oct 15, 2018 @ 6:09pm 
Actually, it's possible the cosmetics may be unlockable in game, someone mentioned in another thread that in the main trailer it shows that the cold coins can appear in regular card packs, which suggests you might (eventually) be able to get swag packs without paying.
Woofy Oct 16, 2018 @ 4:34am 
The baller bucks unlock at a ridiculously slow rate, I've never played an NBA game where you start the game with so little players. You basically have to unlock the majority of the players which takes a significant amount of time or either pay for the full roster unlock. This is a pure cash grab and nothing else. 2K have turned this into a horrible business model for consumers. I urge you to watch ther review on youtube and judge for yourself how bad this is. It is a real shame as the gameplay looks ok and fun but the way they have implemented the microtransactions and unlock system have destrotyed this game. I own the switch version and I have refunded it.
Last edited by Woofy; Oct 16, 2018 @ 4:37am
Piggy Oct 16, 2018 @ 12:01pm 
I like the pay model, its not PTW, grind it out. I started with pretty good choice of players, after a few hours of game play I have over 10k in baller bucks...I could buy a few gold pakcs but Im saving for a legend card.
Terotrous Oct 16, 2018 @ 1:14pm 
Originally posted by Woofy:
The baller bucks unlock at a ridiculously slow rate
I just earned 1250 in one game, a pack is 1500. If you can get good at getting streaks, it's much faster than the first game.
Bl4ckSp4rrow Oct 16, 2018 @ 1:44pm 
Play Season and you are able to buy 3 gold packs. And i got Magic Johnson as a reward for winning the Season. Was so lucky and got Michael Jordan and LeBron James in my packs :)
No Pay2Win!!!!
Last edited by Bl4ckSp4rrow; Oct 16, 2018 @ 1:46pm
Bl4ckSp4rrow Oct 16, 2018 @ 1:48pm 
Originally posted by Terotrous:
Originally posted by Woofy:
The baller bucks unlock at a ridiculously slow rate
I just earned 1250 in one game, a pack is 1500. If you can get good at getting streaks, it's much faster than the first game.

Same with me. Had one great game with about 1300 bucks. Dont know what his problem is.....
Woofy Oct 16, 2018 @ 2:21pm 
My problem is this:

There are over 400 players in the game. I would like a decent base of players to pick from but to even get to 25% of that would take a huge amount of time grinding. At the begining it is easy to unlock players but you soon hit a wall unless you put in some serious hours in to this game. I don't have a problem with grinding but the baller bucks gained to time played ratio is so far skewed that it is constantly pushing you towards purchasing the unlockl all option. I get early on when you complete the challenges you get bonuses but again these soon run dry. You will hit a wall when you get to around 50 - 60 players unlocked. Have a read of this review, this guy sums up most of the gripes I have with this game.

https://www.playstationlifestyle.net/2018/10/16/nba-2k-playgrounds-2-ps4-review/#/slide/1

Edit: Also on Steam / PC the player base is incredibly small. There are currently 83 people playing this game right now worldwide with a peak today of 141. For some people online will hold no interest but for the many this type of game is best played either locally / online with a friend or online competitvely with other real players. I don't think the PC players will get this as we saw with NBA Playgrounds 1.
Last edited by Woofy; Oct 16, 2018 @ 2:25pm
Piggy Oct 16, 2018 @ 3:48pm 
Originally posted by Woofy:
My problem is this:

There are over 400 players in the game. I would like a decent base of players to pick from but to even get to 25% of that would take a huge amount of time grinding. At the begining it is easy to unlock players but you soon hit a wall unless you put in some serious hours in to this game. I don't have a problem with grinding but the baller bucks gained to time played ratio is so far skewed that it is constantly pushing you towards purchasing the unlockl all option. I get early on when you complete the challenges you get bonuses but again these soon run dry. You will hit a wall when you get to around 50 - 60 players unlocked. Have a read of this review, this guy sums up most of the gripes I have with this game.

https://www.playstationlifestyle.net/2018/10/16/nba-2k-playgrounds-2-ps4-review/#/slide/1

Edit: Also on Steam / PC the player base is incredibly small. There are currently 83 people playing this game right now worldwide with a peak today of 141. For some people online will hold no interest but for the many this type of game is best played either locally / online with a friend or online competitvely with other real players. I don't think the PC players will get this as we saw with NBA Playgrounds 1.


I dont get it....why do you need every player right away? The first packs I opened I got a decent bunch of players, xp seems pretty easy to farm. 50-60 players isn't enough? You can only use two at a time on a court.

As for the player base being low its not even been 24 hours since release, its only a tues afternoon, it released on a monday night....maybe give it a week or so before you start crying. Bashing the game and linking some reviews from someone nobody knows named Janet isn't helping recruit more players. How about you put some time in the game first?
Woofy Oct 16, 2018 @ 4:04pm 
Please read my post, no where in it do I mention I need every player unlocked. I'm not adverse to grinding as I have the original NBA playgrounds and I have grinded and got over 80% of players in that game (playing about 30 hours). In my opinion 50 - 60 isnt enough as there are so many great players currently in the NBA and then you add the historical legends to it. I love the NBA and have followed it for many years and would love to play with as many different players as possible to see how they play in game.

As for the player base, this game is pretty much dead on arrival. The original NBA playgrounds launched on a Tuesday as well and the peak players for that game was 667 and that was on launch day. One month on from that it lost 90% of its player base and went down to a peak of 154 players, which is still more than this game on launch day. I'm willing to bet that in a months time there will be less than 100 players playing this game. In my opinion the way they have implemented the "grind" and business model in this game is horrible and also the lack of marketing has contributed to it's demise.
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Date Posted: Oct 15, 2018 @ 7:36am
Posts: 13