Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
This game died because Sabre failed at advertising it, again. It was the same issue with the first game, their marketing team/strategy sucks; and it doesn't look like they made any major attempts to get 2K involved in serious marketing either.
You can't have an active community when nobody knows about your game.
It was way easier to earn packs in the first nba playgounds. They increased the grind and added micro transactions in an attempt to get people to pay to unlock everything rather than grinding.
Since you get baller bucks for playing well you'll gain more players at a faster rate than you would in playgrounds 1, where you always gained a set amount of bucks per match regardless of how well you played.
You can also unlock everything through gameplay in EA's Battlefront 2, all the NBA 2K games, Overwatch, you get that idea.
Granted its nowhere near as bad in this game, however my point was that,
the fact that this game had Microtransactions at all kept ALOT of people away from it. Anti-marketing if you will.
I will bring up that this game was shown off during 2018's September Nintendo Direct, but aside from that, yeah I don't remember any marketing.
Realistically that sounds like the biggest cause, after all people buy the mainline 2K games regardless.
I still believe the in game purchases were incredibly detrimental just for existing, even though they weren't all that bad. Hopefully Sabre makes a bigger impact with PlayGrounds 3.