L.A. Noire: The VR Case Files

L.A. Noire: The VR Case Files

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Fish76 Dec 20, 2024 @ 9:15am
Anyone on PSVR2?
So, the activation code error is solved, the game is on sale.

But I cannot start it on a PSVR2 with adapter.
Error: Oculus initialization error. Error code: (-1).

The activation code works, because the code is not ask for anymore.
So this is another error...
I hoped with Steam VR compatibility it does not matter whith VR set I use?!

Anyone?

Greetings Fish76
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Showing 1-15 of 23 comments
MommaBee Dec 20, 2024 @ 9:27am 
Hi, the game might not work on PSVR 2.
as this game originally came out on PSVR and then PORTED to PCVR without any fixes or real implementation.
So some things might not work correctly...or at all.
you might have to go online and look around, as this headset was only originally to be played on the first gen oculus and first gen vive, and then index came out soon after. but didn't get much fixes other then controllers.
-
Don't expect any updates or fixes to this part of vr, as it was abandon years ago and its no longer getting any content.
Fish76 Dec 20, 2024 @ 9:35am 
I know that this is an old game, but I think it is still worth playing. I played the flat version years ago an it was really fun.
As already said, I hoped on SteamVR compatibility, because really most other games run nearly without issues on PSVR2.
Ok. I will google a while if I find something usefull I will report it here...
Thanks.
Last edited by Fish76; Dec 20, 2024 @ 9:39am
Fish76 Dec 20, 2024 @ 10:46am 
2
Ok, here we go.

Found a alternative openvr_api.dll.
Think this is not illegal because it is not a file created by Rockstar themself.

The link: https://github.com/LibreVR/openvr/releases

Replace the original file in the game library with this one.
Now, close SteamVR (Steam still open), log into Rockstar Launcher an start the game from there!
It is imporant to do this exacly this way!

Now, the Rockstar Launcher fires up SteamVR and loads the game without the error.

So far. Next challenge are the controllers. This game is made for Oculus controller. Perhaps it is possible to create a custom configuration.

I will report... ;-)
Fille Dec 23, 2024 @ 6:08am 
Hi I solved the problem pretty easily if you have fallout vr so copy the file openvr_api.dll igronize that file is larger than l.a. noire: the vr case files openvr_api.dll. i.e. copy and paste. Merry Christmas
Fille Dec 23, 2024 @ 6:09am 
Originally posted by Fish76:
So, the activation code error is solved, the game is on sale.

But I cannot start it on a PSVR2 with adapter.
Error: Oculus initialization error. Error code: (-1).

The activation code works, because the code is not ask for anymore.
So this is another error...
I hoped with Steam VR compatibility it does not matter whith VR set I use?!

Anyone?

Greetings Fish76


Hi I solved the problem pretty easily if you have fallout vr so copy the file openvr_api.dll igronize that file is larger than l.a. noire: the vr case files openvr_api.dll. i.e. copy and paste. Merry Christmas
Fille Dec 23, 2024 @ 8:03am 
And dont start steam vr only L.A. Noire: The VR Case Files
Fish76 Dec 23, 2024 @ 8:22am 
Originally posted by Fille:
And dont start steam vr only L.A. Noire: The VR Case Files
Thanks. Yes, the openvr_api.dll is the key. What about the controllers? Do you have a custom config?
Fille Dec 23, 2024 @ 9:08am 
xbox elite
Fille Dec 23, 2024 @ 9:09am 
psvr2 dont work
Fille Dec 23, 2024 @ 9:09am 
controllers
Fish76 Dec 23, 2024 @ 9:13am 
Originally posted by Fille:
psvr2 dont work
They do work. But the key binding is a mess.
Seems there is no good way to move. I will try to find it out...
Fille Dec 23, 2024 @ 9:14am 
;)
john2910 Dec 24, 2024 @ 2:51pm 
i got the same error: Oculus initialization error. Error code: (-1
Originally posted by Fish76:
Ok, here we go.

Found a alternative openvr_api.dll.
Think this is not illegal because it is not a file created by Rockstar themself.

The link: https://github.com/LibreVR/openvr/releases

Replace the original file in the game library with this one.
Now, close SteamVR (Steam still open), log into Rockstar Launcher an start the game from there!
It is imporant to do this exacly this way!

Now, the Rockstar Launcher fires up SteamVR and loads the game without the error.

So far. Next challenge are the controllers. This game is made for Oculus controller. Perhaps it is possible to create a custom configuration.

I will report... ;-)

Just hopped on to say thanks to you, pal, cuz it worked and it allowed me to play on Pico 4.
Ade07 Jan 26 @ 10:08am 
Originally posted by Fish76:
Ok, here we go.

Found a alternative openvr_api.dll.
Think this is not illegal because it is not a file created by Rockstar themself.

The link: https://github.com/LibreVR/openvr/releases

Replace the original file in the game library with this one.
Now, close SteamVR (Steam still open), log into Rockstar Launcher an start the game from there!
It is imporant to do this exacly this way!

Now, the Rockstar Launcher fires up SteamVR and loads the game without the error.

So far. Next challenge are the controllers. This game is made for Oculus controller. Perhaps it is possible to create a custom configuration.

I will report... ;-)
Thank you! I got it working thanks to the openvr dll. However, I'm launching the game straight from Steam (but not from SteamVR. so I'm just launching it directly from the library in without starting steamVR. If I start it from SteamVR I still get that oculus initialization error).

As for the controllers, I just pressed the steam menu button (PS button) and chose controller bindings, and made it active to one of the others (I think I chose index controllers or something). I just had to manually set the "Pause" action to access the menus. Though I think you can access the menus by pointing at your in-game watch and pressing the trigger.
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