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As for play, that might depend on how much you want to do yourself. You can paste in other people's slabs (section of board) or import a full board.
You can get them from sites like https://talesbazaar.com and https://talestavern.com
With that, it will be much quicker to create larger areas.
If you plan on doing stuff mostly yourself, just combat might be better.
I'm using my boards for everything but that's just because its a personal goal of mine to manage that. If I weren't being stubborn, I'd likely leave boards for combat and/or representation of scale/design without intention for being played on
My RPG library is worth hundreds of dollars. And right now, just taking my car to go see my pals and GM something for them cost me about 15$ each time.
I guess some players can't afford it, but this reluctancy to ask money from players comes from somewhere else.
For one player that was printing minis as a he had a 3d printer.
Hey, how do you open two instances of [TaleSpire] in Steam. I like that idea of streaming a 'player' instance of it while running your own GM instance. Though, that does mean you do twice as much moving of models and hiding/unhiding volumes right? Ugh.
To all those saying that it is unreasonable to pay 25$ for such a powerful tool, okay. In my experience as a DM if you start using Talespire, it sells itself very quickly. I started with 2 players having bought it and buy the end of the session all 7 had bought and installed it. We are broke AF college students.
As to the OP's question, use it as much as you care to, but don't force the implementation. Like with all prep, be prepared to have it go unused. Typically I build most all my dungeons knowing there could be combat, but not necessarily that there must be combat.
Outside of combat, anytime you feel like a huge set piece could add to the magic.
I never should have brought up money. Everyone basically just fought over this in the replies and it wasn't really much of a concern as much as not wanting the players to have the DM's view. Look, some people are cheap and refuse to buy stuff. That's what I was referring to. YES, PLAYERS SHOULD HELP PAY FOR STUFF. WE'RE PLAYING ONLINE NOW SO BRINGING SNACKS ISN'T AN OPTION. HELP ME GET THINGS TO MAKE THE GAME BETTER, PEOPLE. It ain't fair, but it's what's happening. In my case I've got someone who doesn't even have Steam in my campaign. I love this program, but the moment you tell people there is a pricetag you can see their mind turn off. I solved this with the help of a friend and fellow DM I play with. My friend bought it and he's going to show his screen over a discord call. He's going to help operate stuff. There's the solution for dealing with cheapskates. (Also, WTF is with people being willing to buy the group stuff like pizza delivery or dice, but not being willing to buy stuff like a core rulebook?)
I've decided to use this program for either set pieces or making maps for dungeon layouts where combat will be frequent. Nothing too fancy. Even just making areas for RP takes way too long. I've boiled it down to, "Use it only if you need it and the players may struggle without it -OR- I need it to make sense of the terrain". If you're making a maze, for example, the players will probably only need a board for combat and not an entire labyrinth drawn out.
One technique I'm using is making a giant 20x20 chess board style map I call "The Space Between" which acts as an impromptu combat board. I added a couple additional details to make it look nicer (like fog covering the base, themed pillars for the players to rest their figures on, occational structures in the background when milestones have been reached, ect.)
I use it as showcase tool with build-in dices.
I dont overuse it for mechanics, Its just for show and some decent Combat-Boards.