TaleSpire

TaleSpire

Kekis Feb 26, 2021 @ 6:02pm
Changing Tiles for feet
Hey. I saw a guy named "Atmoseeker" playing and it seems awesome. That being said, the rulers show distance in tiles. Will there be an option to change it to feet, or make it costumizable (like roll20) so you can measure it in meters as well?

Adding on that, the maps seem beautiful but locations such as forests or snow make it so it's hard to tell apart grid squares. Will there be an option for outlining the grids?

Thanks, and keep working on that amazing game. Can't wait to play it.
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Chairmander Feb 26, 2021 @ 6:13pm 
The distances on the rulers can be changed to any kind of scale and unit you want in the world settings already - you could have a tile be 5 feet or 2 meters or 8 stones or 3172 gabrunkels (anything you want, really)

as for seeing the grid, the GM has access to a GM view that outlines the grid a bit more clearly + if you want to keep playing restricted to the grid, you can toggle an (experimental) mode for forcing minis on grid squares (or move them with wasd controls which moves them only on the grid)
Last edited by Chairmander; Feb 26, 2021 @ 6:14pm
Kekis Feb 26, 2021 @ 6:16pm 
Originally posted by Chairmander:
The distances on the rulers can be changed to any kind of scale and unit you want in the world settings already - you could have a tile be 5 feet or 2 meters or 8 stones or 3172 gabrunkels (anything you want, really)

as for.seeing the grid, the GM has access to a GM view that outlines the grid + if you want to keep playing on the grid, you can toggle an (experimental) mode for forcing minis on grid squares (or.move them with wasd controls which moves them only on the grid)

Seems good. I saw the GM outline just now but I thought that the players should also be able to see the grid because of their turn. Also saw something in the FAQ about pathfinding and the player seeing the distance they can reach outlined.

It is cool that this is toggleable though, makes it better for exploring dungeons without squared lines. Also, are you on their team or you're just a beta tester? Thx for answering
Chairmander Feb 26, 2021 @ 6:27pm 
I've been playing since the closed early alpha and am a community moderator over on the talespire discord ( https://discord.gg/6zBtw49 ) - not a member of the team though, just some rando who really likes this project ;)
best place to get stuff like that player grid view request seen is on the #feature-request channel in the discord (the devs, as well as the rest of the community are most active there), though I believe a dedicated grid view/toggle has been requested before.

regarding the pathfinding stuff, that was probably some info from the early Alpha, the "pathfinding" from back then doesn't exist anymore, though it might come back in the (probably further away) future. (it wasn't very robust in many edge cases and didn't work in the new beta version so it didn't get preserved from back then - right now you'd use the rulers to find out how far you'll be able to move.
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Date Posted: Feb 26, 2021 @ 6:02pm
Posts: 3