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SteamVR keeps on crashing my 7820X-GTX1080-SamsungWMR setup over and over again giving this WHEA_UNCORRECTABLE_ERROR BSOD. Most of times to get back into the SteamVR arena, I need to uninstall HMD, reinstall HMD, reinstall SteamVR, reinstall SteamWMR drivers and if I'm lucky the system survives a few ProjectCars2 sessions or a few SteamVR demo's before crashing again requiring my to redo this annoying ritual again.
Really unstable beta stuff. I will put my Odyssey HMD in the closet for a while now to allow developers to fix stability bugs first. WMR on SteamVR is just too unstable to be anywhere close to playable, nor ejoyable.
If SteamVR works for me, thren no audio issues to report though, but controllers do behave erratic too at times especially when out of view. Improves when room lighting is increased, but never 'great'
Where did you change the resolution in the Steam settings to 720p? Can not find those options.
https://www.reddit.com/r/WindowsMR/comments/7lxfn7/we_need_to_fix_the_flickeringrecenter_when_games/
So far no luck. In steam games the view jumps and drifts around randomly. Not all the time. It comes and goes. But when it comes it's pretty bad sometimes. Bad to the point where i get kicked out of the game for a second or two, and get the steamVr loading screen for a moment before i can continue the game where i left off.
Cliffhouse works fine.
Except for audio. Still cant figure out those weird audio cut outs. Get them in cliffhouse and steam. No matter what i use, built-in, wireless headset, or in-ears plugged directly into the pc. It all just gives me different flavors of crackling and breakups. Wireless headset actually seemed to work best so far.
Hope it's all just WMR SteamVr beta bugs that will be fixed with updates. :(
VTOL runs rock-solid now.
Only very light view hiccups remain in onward that happen very seldom. Steam Beta performance issues i guess. But with the cable taped down and plugged in tightly the experience is dramatically better now. :)