Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
My personal experience has been that VR only apps (like Raw Data) will launch into Steam VR when launched from the desktop while Windows Mixed Reality is running, but hybrid apps (like Obduction or SPAZ2) will launch into the non-VR mode when launched from the desktop. To get those apps into Steam VR I launch the apps from the Steam House/Steam VR Dashboard.
applications work when i hook up htc vive, but when using only Windows Mixed Reality headset it only renders on PC Screen and in headset there is still cliff house - https://gyazo.com/03528853b1fb1c6b542f0da95d5b112c
hmm... something doesn't look right in your screen shot, it looks like an 'older' version. Instead of an H in a hexagon, I get an icon that looks more like a visor. And the 'greyed out c' that stands for a controller doesnt' show up, but if I have a motoin controller an image of the controller (which looks custom to the MS controller) shows up.
This makes me wonder, did you opt into the beta for the Windows Mixed Reality Steam VR Preview?
i checked both with Windows Mixed Reality Steam VR Preview in beta and without of it. In beta version it looks this way https://gyazo.com/3b18c4b3e0557f0740958715e2101b69 , and controllers show up in game https://gyazo.com/135c56bf477717e8557ea4056cfccafe but game still doesn't render in headset.
Hollegar, could you submit feedback through the feedback hub app? Mark it as mixed reality/apps. I'll also check with the devs to see if there is anything else we can do to triage this. I really want you to get it working.
Here are the instructions on how to file feedback: https://developer.microsoft.com/en-us/windows/mixed-reality/filing_feedback