Beasts of Bermuda

Beasts of Bermuda

Screen Lady Mar 15, 2022 @ 6:21pm
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Really, people?
Review bombing the game for a balance change that makes it more accessible to new players of the game? Being upset because a visual SCALE was changed?

I love this game to bits, but I've only seen the community go downhill ever since the launch on Steam. The Devs of this game love you guys to bits, but I have to say that this might be the most toxic community that any of the dinosaur survival games have so far.

You can say "it made it impossible to fill out the whole skill tree!" all you want, but this isn't the games fault. From the very beginning this game was meant to be balanced around 1.2, with anything above it as a bonus. Infinite growth was basically a reward for living so long, and even the devs were surprised that something as low as 2.0 was possible back when the game released.

You have to remember that this isn't a big dev team either, it's only really four people coding it with a few animators and a modeler, people who quit their jobs to work on this game mind you.


It's okay to be disappointed with the changes in a patch, but sending threats towards people or bombing the game because you had your feelings hurt by an early access game getting balance changes is honestly childish.
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Showing 1-15 of 21 comments
Star-Dust Mar 15, 2022 @ 9:34pm 
ikr i love the update so these players can just leave
CelestialRaptor Mar 15, 2022 @ 10:58pm 
Facts. I don't know HOW people have the energy to be toxic for 9 hours. It's exhausting just to WATCH.
Harry Nurpplez Mar 16, 2022 @ 9:36am 
I 100% agree with you. unfortunately you can't do much when dealing with players that are children mentally speaking. All reaction. No logic.
Heartwing Mar 16, 2022 @ 10:54am 
This thread, and its replies, are exactly why I am glad I'm letting this game go after supporting it since pre-release.

One day maybe you guys will understand what 'gaslighting' is, since you're already doing it as is.
Screen Lady Mar 16, 2022 @ 11:18am 
Originally posted by Heartwing:
This thread, and its replies, are exactly why I am glad I'm letting this game go after supporting it since pre-release.

One day maybe you guys will understand what 'gaslighting' is, since you're already doing it as is.
I'm not sure what the gaslighting is? I'm not the one sending death threats to the developers over balance changes. The whole point of this thread was to express how disappointed I am towards that specific group of people.
Lir Mar 16, 2022 @ 4:49pm 
Keep gaslighting, dev simps.
CelestialRaptor Mar 16, 2022 @ 5:26pm 
Originally posted by Lir:
Keep gaslighting, dev simps.

Calling people out for rudeness isn't gaslighting but go off.
Iwashi Mar 19, 2022 @ 5:52pm 
you make the game even more boring what do you expect?
LarrysDad Mar 19, 2022 @ 6:12pm 
This is the healthiest thing thats ever happened to this game. They will adjust from the loss of their power fantasy.
Star-Dust Mar 19, 2022 @ 6:57pm 
Originally posted by crudestkill:
This is the healthiest thing thats ever happened to this game. They will adjust from the loss of their power fantasy.
yep and were enjoying this update
Screen Lady Mar 19, 2022 @ 7:41pm 
Originally posted by crudestkill:
This is the healthiest thing thats ever happened to this game. They will adjust from the loss of their power fantasy.
I agree with this.
Harry Nurpplez Mar 23, 2022 @ 9:16am 
Growing above 2.0 shouldn't be a thing anyways.
Dragnous Mar 24, 2022 @ 7:41am 
all i have to say is after 2k+ hours i learned enough about the way this game is being developed to simply ALT+F4 and uninstalled it lmao. I've also noticed almost everytime someone starts to defend the changes, the person is a casual player who puts maybe 2 hours a day into the game tops so they got no idea. Players who go hard and put in the hours get ♥♥♥♥ on, while they hold the hand of casuals. This is not how you "balance" game mechanics, least of all on a survival game. Your supposed to be rewarded for surviving longer, not aimlessly walking around with NOTHING to do. The devs can also take that party list and shove it up their a$$. So many of us have made it apparent its used to cheese the game. Players literally sit there and jump off their dino the second somone bigger logs theirs in. They open invite list and look for the heart and + symbol, if that player has it that lets you know they are the same species as you, and players are using it to know when the big dogs get on their dinos so they log theirs off and go to something else. They dont need to see you, or have a friend tell them. they simple scan the invite list while hiding in a corner and if another rex logs on whos bigger they know instantly and log off.
Last edited by Dragnous; Mar 24, 2022 @ 7:42am
Screen Lady Mar 24, 2022 @ 10:44am 
Originally posted by Dragnous:
all i have to say is after 2k+ hours i learned enough about the way this game is being developed to simply ALT+F4 and uninstalled it lmao. I've also noticed almost everytime someone starts to defend the changes, the person is a casual player who puts maybe 2 hours a day into the game tops so they got no idea. Players who go hard and put in the hours get ♥♥♥♥ on, while they hold the hand of casuals. This is not how you "balance" game mechanics, least of all on a survival game. Your supposed to be rewarded for surviving longer, not aimlessly walking around with NOTHING to do. The devs can also take that party list and shove it up their a$$. So many of us have made it apparent its used to cheese the game. Players literally sit there and jump off their dino the second somone bigger logs theirs in. They open invite list and look for the heart and + symbol, if that player has it that lets you know they are the same species as you, and players are using it to know when the big dogs get on their dinos so they log theirs off and go to something else. They dont need to see you, or have a friend tell them. they simple scan the invite list while hiding in a corner and if another rex logs on whos bigger they know instantly and log off.

Well, I have 2k hours in the game as well. I wouldn't say I'm a casual player, but I'm not ultra competitive about it either. But I can see what you mean about people logging out when bigger creatures log on.
There's a good number of people who are enjoying the patch more than ever from the balance changes as well, and technically larger creatures got a buff with a smaller and faster hitbox, even if the really big ones lose a few points due to the new curve.
A lot of this post is about the party list which I do agree with however, and the simple way to fix that will probably be to let EVERY creature have an invite button, but only allow the game to ACCEPT the correct and compatible species, much like how Path of Titans handles it.
Brew Of Coffee Mar 26, 2022 @ 11:31am 
[quote=Screen Well, I have 2k hours in the game as well. I wouldn't say I'm a casual player, but I'm not ultra competitive about it either. But I can see what you mean about people logging out when bigger creatures log on.
There's a good number of people who are enjoying the patch more than ever from the balance changes as well, and technically larger creatures got a buff with a smaller and faster hitbox, even if the really big ones lose a few points due to the new curve.[/quote]

It has a lot to do with how the devs handled this patch for lots of people tbh. This patch really was not a “balance” patch in my mind. I’ve got around 2k hours myself. I’m not super hardcore but I’m not casual either and I just gotta say this patch was not it.

1. Not only does a smaller model mean a smaller hitbox, it also means a smaller weakness for large Dino’s. Being big SHOULD come with vulnerability.
2. A 2.6+ Rex can now still fit in every single cave on the AP map. Idk about rival but I’d assume it’s nearly the same too. This means caves are no longer safe for smaller creatures overall from the huge behemoths.
3. A 3.0+ Sai on the server I play on lost 16 talent points. That’s not “just a few” that’s enough to affect gameplay even for a large creatures.

Maybe rather than slowing down model scaling starting at 1.2 it could have been done at a growth such as 2.0. So people still have the option to look big but not as massive as before. This is a better example of a compromise for the community which it feels the devs have ignored.

Also the game became even more of a grind fest than before with no new content. The previous growth cap was 3.8 for talents. Now it’s 4.9. Also the devs are adding in Elder morphs that require you to get to 3.0/4.0 growth anyway? It’s all very contradictory to me. They want players not to grind to max the skill trees and then introduce ♥♥♥♥ like this that’s gonna take massive amounts of grinding to get to even on boosted growth servers.

I feel like this patch could have been done better, introduced differently and compromises could have been made. A shift in talent points without having to increase max growth would have been nice.

Reincarnation being fixed would have been a great step for people who struggle and for solo players cause as it stands reincarnation is a huge risk with nearly no reward. I also feel like the abandoned eggs were a great step. The other stuff, not so much.
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Date Posted: Mar 15, 2022 @ 6:21pm
Posts: 21