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First of, it has to be said that it appears as if soucuyants, empousai and going alukite all refer to the same thing; namely commiting the crime of the sky. Soucuyants are only referred to on Raven Isle, but they too are said to mourn their children, so we can deduce that they both reproduced, and that those children are now gone.
Empousai are more often mentioned. Ascent of knives, Kerisham, and most notably, the Red Church. The church mentions that not all Empousai are women, and that man's desire also runs deep. Nonetheless, most Empousai are women because at birth, the mother is always at hand, whereas that's not necessarily true of the father.
Lastly is the mention of "Going alukite", which is another reference to the crime of the sky, found in "The Dream of the Conspiracy of the Lower Skies". It explicitly questions what the hours might devour to commit the crime. So we know that the devouring is an integral part.
A bit off-topic but I have enjoyed learning of the theme being that the traditions and mores of this multi-dimensional nexus of ancient gods and powerful concepts has been largely eroded by people on power trips, and it's largely a politics game now.
The SiS was actually divided into four hours; The SiR, Madrugad, Meniscate and the Wolf-Divided. All four will be needed to restore that SiS, which is what the pilgrimage is all about.
They are Gods-From-Flesh. Gods-From-Blood were created by sacrifice, like the Wolf-Divided, the Moth and the Red Grail, none of which have human origins.
The funny thing is that some hours have multiple origins. For example, the Watchman is From-Flesh (As he was the unwise mortal), From-Light (As he descended from the Glory) and From-Stone (As he was *also* the Egg Unhatching).
I'm not convinced our job is to restore the SiS at all. We're a crazy cult leader, after all. Ambitious. Cruel. Crazy. Power Hungry. Ascension isn't good enough for us if we're doing this. Immortality isn't good enough for us. We have the knowledge and the resources and the power to perform the Incursus, and it's not good enough for us.
I don't think we're just randomly restoring the SiS, I think we're trying to shatter ourselves as the Sun before us did (was?) in order to become Hours and become something even more than immortal.
But, just a fun theory.
I do love the idea of going through all this trouble though. Often in games you're playing the part of the vagrant hero, or the part of a kingdom in peril in this situation- at war with the other kingdoms, or trying to stop war, and then you discover this insane religious sect has it's hands in everything as well. In this game, we could be that cult and be walked through exactly what it's like to be the cult leader as they arrange all these events from step 1 onwards.
I don't see the player trying to shatter themselves through the intercalate. It's widely considered to be a bad thing that messed things up immensely. Even the Forge of Days who cannot regret would regret that action if he could.