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dream with money, or go to the club for contentment. you can also rng into contentment with the romance season
fail a ritual, work with decrepitude, discuss winter lore with your hunter for guaranteed dread
you can also paint or recruit to 'consume' dread or fascination in the trappings/inspiration slot
also, dreaming with health got nerfed. its chances to produce bad stuff is almost as high as the usual 'good' stuff
And yeah, don't rely on default dreaming to counter fascination / dread. There's always the chance to get another of exactly the thing you don't want.
For Dread:
- Get rid of it before it's sucked in by using it in a rite or in follower recruitment / advancement.
- Get rid of Restlessness before it becomes dread in the same way. Dancer can also use Restlessness in place of Health / Passion at the Gaiety, which gets rid of it, too.
- Dream with money to get contentment. I don't think I've ever seen this fail, but I avoid doing it more than once in a row.
- Dream with the White Door and pick the lower left option. This will sometimes have Contentment and never Fascination.
- Visit the Ecdysis club. It often gives contentment, can sometimes give you Fascination, but I don't believe it can give you Dread.
- Use your cursor to hold onto a Dread and prevent it from getting sucked in. You can pause, put it down, do something, pick it back up, unpause. Do this to bridge time until you have a better way to get rid of it or until it decays. Obviously you can only do this to one card at a time.
For Fascination:
- Get rid of it before it's sucked in by using it in a rite or in follower recruitment / advancement.
- Dream with Dread to get rid of it early. Dread is more common than Fascination, so this usually is not too difficult.
- For Cthulu's sake, STOP PAINTING. There is nothing in the game that unavoidably gives you Fascination. Just stop doing all the things that can produce it and you're fine.
- Dream with the White Door. The middle card (the visible one) is sometimes Restlessness. Avoid the right card, which is sometimes Fascination.
- Again, use your cursor to hold it before it can get sucked in if you need to.
For both:
- Keep an eye on the time verb. Click it frequently and check what season is coming up next. Having a bunch of Dread on the board is no big deal if the verb that sucks it in isn't going to appear.
- Try to counter Fascination / Dread early. If you have the verb with the counter at 1, you can produce the appropriate card to counter it and then it will go away, even if you have more Fascination / Dread on the table. If necessary, hold the second bad card with your cursor until the countering card has been sucked in.
- If you need to hold cards with your cursor, avoid going to the Mansus. Going to the Mansus makes you drop the card you are holding, and sometimes it can get sucked in before you even get to see your dreaming reward. Also, making you're you're paused as you come out of it is tricky as well.
Fascination
To counter fascination, you can always talk to your friendly neigbour hunter about winter lore. This will scare the crap out of you and generate that terror you need.
Terror
To prevent terror, use passion on work (dont use the skill) then input restlessness before it becomes dead. Painting without the skill and only one passion often gives contentment too.
Nice thing about romance is that the memory sticks to you for much longer. Dreaming about that love memory will give you dread/contentment (depending on the type of memory) just when you need it.
I had to rely on opium quite a lot... but getting a bunch of Fascination completely blindsided me.
Another problem is that there is no clear priority to card being "magneted in" - even if I have Contentment, the Despair sucks in Dread first. Which is, frankly, stupid.
Dammit. I've been getting loads and loads of Restlessness, which've been interfered with my work (can't always get rid of it promptly enough, before it expires into Dread). Thankfully, after I turned my Hunter into a Rival, he has been getting the hook instead of me. =D
Oh well. If the game cheats ("rocks fall, everyone dies"), then it's fair to cheat back.
Thanks, everyone.
I haven't accidentlly lost a game to Dread / Fascination since I got the hang of the game. You just need to be proactive and keep an eye on that seasonal verb to see what's coming up.
Also, abuse the hell out of the ability to prevent a card from being sucked in by holding it, and don't feel bad about doing so. It seems a little cheaty at first, but I think it's actually fair. It represents your cult leader dropping everything else and throwing all their effort into maintaining their emotional equilibrium or hiding their evil deeds from the authorities. It also balanced by the fact that you can only hold one card at a time. If you have two Dread on the table, one of them is getting sucked in, and there's nothing you can do about it.
...that's actually genius. I used Talking to followers to put a decaying card on hold before, but literally holding it? Never even occured to me. =D
I like the way you headcannoned the card holding Quizer! Fearsome cult leader lies curled up whispering to himself: "Dont be afraid" "Nothing to be scared off" "Think happy thoughts"...
Tbf, compared to the horrors you witnessed, a cult leader is not that fearsome.
I feel I never die from Dread or Fascination and I never do the 'holding the card' to keep the counter frozen trick. Nor do I ever play with the save file - I play 'Ironman', true rogue. But this is only the result of losing a pile (maybe a dozen) of carefully built up games to dread and fascination in my mid-game i.e. still learning the game
Dread is another business. Still hitting Opium every now and then.
I try to pre-empt that by working Passion to consume the Restlessness card before it decays. Returns Glimmering, sometimes some money, sometimes even Contentment.