Cultist Simulator

Cultist Simulator

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Lef Jun 24, 2018 @ 11:31am
Can the followers be found again after being dead ?
My followers have died in several attempts to destroy evidence (others during expedition), can we find them again ? Or are they dead for the end of the game and I have to deal with the followers they have left me ?
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Showing 1-7 of 7 comments
Drarch Jun 24, 2018 @ 12:10pm 
Their are dead. Every follower is unique. Once they gone, they gone till next ascend.
You can fill their void with summons or hirelings from explore action.

If you do not have follower with enough moth aspect to deal with evidence it's better to deal directly with hunter the way you are more certain then take unnecessary risk with evidence.
Also you can use summon and hirelings to deal with evidence. You can get them as much as you want.
xenxander Jun 25, 2018 @ 4:11am 
Even 10 moth followers don't always succeed at destroying evidence and can be killed. Which is crap.
Only use summons for that sort of thing.

The exception is heart. 10 heart followers can remove noteriety and won't be killed.
widespreadpanick Jun 25, 2018 @ 4:34pm 
Lantern cultists can do their "Augur" action without risks to themselves.
But cultists generally are for expeditions only, and are important as such (you only get a couple per lore-type).

From what I've seen Assassins never die to Hunters, even if they fail against a Tenacious check. Likewise, my Grail exalts gave me dozens of prisoners, and never died. But never use a disciple or believer on anything that carries risk. Expeditions are fine, because if you have 10 total stats suited for the obstacle (usually from 2 disciples, 2x5), you will always succeed.

Talking to the Hunter yourself using Winter and Lantern lore is a safer way to deal with Hunters if summons aren't working for you. Beware this will give you Dread/Fascination, and might take a few tries.

Also try Winter cultists against Hunters! They've saved me a few times from immunity-heavy Hunters. Again, they take multiple tries, but they're generally safe.

Honestly, I've never destroyed evidence. Destroy the Hunters and the evidence will soon destroy itself, imo.
Last edited by widespreadpanick; Jun 25, 2018 @ 4:36pm
Faey Jun 25, 2018 @ 6:57pm 
Originally posted by widespreadpanick:
Lantern cultists can do their "Augur" action without risks to themselves.

Augury can drive the cultist insane.
Lef Jun 26, 2018 @ 12:47pm 
Thank you for your answers.

In view of what remains to me as a disciple :
https://image.noelshack.com/fichiers/2018/26/2/1530042223-20180626212749-1.jpg

it is better that I start again, no ? (since I seem to be missing a little too much of a disciple, I lost a lot of it on the attempt to destroy the evidence)
Faey Jun 26, 2018 @ 12:59pm 
Originally posted by Lef:
Thank you for your answers.

In view of what remains to me as a disciple :
https://image.noelshack.com/fichiers/2018/26/2/1530042223-20180626212749-1.jpg

it is better that I start again, no ? (since I seem to be missing a little too much of a disciple, I lost a lot of it on the attempt to destroy the evidence)

That is up to you. If you do continue, you will likely have to rely on summons heavily which does lead to the 'fun' of timer juggling.

It is possible to beat the game without even founding a cult (so no cultists).
agent8261 Jun 28, 2018 @ 7:57am 
Nope. It's a super lame mechanic.
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Date Posted: Jun 24, 2018 @ 11:31am
Posts: 7