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Grim is the converse. So if you have a hunter with both, neither option will work.
Sending a knife-aspect follower or summon to take care of a hunter (or potentially winter aspect) will actually take them prisoner rather than killing them outright.
Of course, it's possible for a hunter to be an idealist, grim, tenacious, and mystical. In which case the only way to deal with them is to throw minions into the grinder until one of them finally succeeds. This honestly feels kind of obnoxious. There might be something you can do with maximum-level physique as well, judging by its description
Of course, if you get a nigh-immortal hunter, you can always just destroy their evidence every time they make it.
How u do dat
I now know what my Maid is going to be busy doing for the next half hour. :P
https://i.imgur.com/wH8owK1.png
Trying the thing now, let's see what happens. It could just be me flexing and showing her I'm a T.H.I.C.C. boi for no apparent reason.
https://i.imgur.com/DzSvqjA.png
I think the "exposed" verb has even more meaning here :3
My first win was a Winter cult, and I've never seen a Winter cultist capture anyone. They either kill or do nothing.
I must confess, I've never really delved into this part of the gameplay dealing with hunters. In my first game, I had Spencer Hobson as my hunter, who was unkillable after an early attempt on his life gave him Tenacious, but also ineffectual with his Erratic nature. He almost never managed to make evidence after getting a Notoriety, and I don't think he fabricated evidence out of thin air more than once or twice over the entire game (which was a full game ending with an Enlightenment victory).
At one point, I did generate a second hunter by holding Hobson hostage with my cursor, but that one was easily dispatched by a Maid in the Mirror summons and ended up being one of the many, many sacrifices I made to the Spider's Door. But I never did try talking to a Hunter again after it just generated notoriety early on without accomplishing anything.