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St. Hydra is the only Cult with unique mechanical differences. A lot of people really like it, particularly for speed, but I'm not a big fan.
Someone has crunched the numbers and figured out which is "most useful," generally speaking, with regards to Expeditions. I don't remember for sure which it turned out to be, but I know Moth is capable of single-handedly completing several Expeditions. Though it's fairly useless for Cult Work, since Moth 5 and Moth 10 both have the same chance of success in destroying Evidence.
It's mostly a matter of what Cult Business you like most. Except for St. Hydra, which is mostly good if you like getting a run done as quickly as possible.