Aggelos

Aggelos

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「Choobs」 Jun 21, 2018 @ 7:51pm
What games is this similar to?
Interesting in buying this game, it looks kind of like if Wonder Boy was made with Mega Man X inspired controls and combat. How accurate is this? What other classic games can this be compared to?
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Showing 1-11 of 11 comments
Kakhi Jun 21, 2018 @ 10:21pm 
Zelda II : The Adventure of Link, at least for the side-scroller fighting parts ? Maybe Wizards and Warriors, too ? ( When assumed to be strongly inspired by some lead Sega Master System's titles, Wonder Boy II & III, but I can't help find some NES touch in this game, too. :Aurion_Wonder: )
「Choobs」 Jun 22, 2018 @ 9:22am 
It looks like the movement is much more involved than that of Zelda 2, which is what gave me the Mega Man vibe. Is that not true?
ChemicalWar Jun 23, 2018 @ 5:09am 
Wonder Boy in Monster World.
Bongoboy Jun 26, 2018 @ 2:24am 
I don't know where you get the idea that Aggelos is like Zelda 2? Because it's 2d Side Scrolling? Even like Mega Man? Like what?

This game is, like ChemicalWar already said, pure Wonder Boy. The Graphic is very similar, to the point that some enemies look just like out of a Wonder Boy in Monster World.

Sega made a couple of those, the Arcade Wonder Boy Monster Land(which saw a Master System release), followed by Wonder Boy Dragon's Trap(Released for the Master System ... but you can find the Remake on Steam!), the next one was Wonder Boy 5 Monster Land 3(on Genesis)and finally Monsterland 4(also Genesis ... but only in Japan).

Important, Wonder Boy 3 Monster Lair is a total different Game ... it is the Arcade version of the next Wonder Boy ...NOT Wonder Boy Monster Land. Yes there are TWO series of Wonder Boy.
Kakhi Jun 26, 2018 @ 3:05am 
@Lithariel : You know, as a Monster World fan since long time ago, I already know myself all these trivias. :catwink:
As for Zelda II similarities, aside from the lone 2D side-scroller phase, there is however more than this :
Elements Palaces shares a lots with the ones in the Zelda title above, even the (slightly annoying ^^' ) music tones. Of course, most villages refers to the old MonsterWorld/Land series, but some others seems also to be taking out from the ones in Zelda 2 ( especially the forest' village. ).
And there is some sword attack's techniques, like in the same above.
Ok, Wonderboy didn't have these, but had a whole bunch of magic spells to cast instead. ( Now, reunited in Aggelos. :cuphead: )

As for the Megaman "feeling" I still have no clue either... :Aurion_Wonder: - And it has nothing to do with the gameplay, for sure. But... Maybe it could be because of some monsters gimmick, I still wonder ?

( But I can't still help myself still finding something NES-sy in this game - maybe it has something to do with this typical colour palette ? )
Bongoboy Jun 26, 2018 @ 3:36am 
@Kakhi
Well, i saw Wonder Boy in Monster Land in the Arcades back then, even played it. I also played Zelda 2 when it came out, apart from all the Wonder Boy In Monster World games(apart from Monster World 4, which i knew existed but ... didn't want to pay the import price).

Zelda 2 references are very few in here, now we can argue, the Downward Thrust ... actually Monster World 4 has that move as well. But granted, Zelda has that, also ... that Dungeon Music ... the beginning reminds heavily at Zelda 2. But that could be because the Game uses sorta a 8bit style

For me this is a pureLove Letter to Wonder Boy in Monster World. The only things missing are a Shield you can use to block, the exciting way to open Chests(usually all sound became silent, as Wonder Boy opened the chest in anticipation...), Hidden Doors that can be about anywhere ...

Elemental Palaces/Shrines ... don't make me count the games back in 8bit and 16bit days that used them.
As for Mega Man ... i don't feel it. No Boss you defeat and get it's weapon ...

NES ... it is not only the Color Palete ... it is also how many Colors are used(8bit had fewer they could show at once then 16bit machines) and not to forget the Resolution ... this game is more like a NES and Mster SYstem game.
Kakhi Jun 26, 2018 @ 4:25am 
Sega Master System palettes was of course limited, to, but still, it wasn't quite the same "tones" - I don't know, but having this console by the past, I always feel it had some more "brighter" something than the Nintendo's one in it.

^^" I know, it's much more a matter of memories and feelings in it, here. And why arguing ? -It's still a great game with a lot of tributes (and some puns) to all these oldscool gems, anyway.
Maybe the authors can tell more about this, after all. ?
Bongoboy Jun 26, 2018 @ 12:03pm 
The Sega Master System was always more colorful then the NES, at least thats how i remember it. Judging from Screenshots and cloudy Memory.

But you're right, Aggelos looks like a Sega(Weststone) Game ... on an NES, if that makes sense.

Also, it would be nice, to know the Inspiration for Aggelos from the Authors, i agree.
drj3rk Jun 28, 2018 @ 9:34pm 
I think Wonder Boy, Wizards & Warriors, with a hint of Castlevania about covers it. Excellent game!
Kakhi Jun 28, 2018 @ 11:50pm 
Originally posted by drj3rk:
I think Wonder Boy, Wizards & Warriors, with a hint of Castlevania about covers it. Excellent game!

Indeed, this game may be sometimes tough, I still have a lots of fun playing it, too. :engineercat:
( ...And now having play it a bit more forward, I saw even some more minor easter-eggs ;) - no spoilers, but it may implies Super Mario, Kirby and some Alex Kidd's gimmicks, between some others still untold. :cuphead: )
Poliver Jul 23, 2018 @ 12:00pm 
check out castle in the darkness, odallus, alwas awakening
Last edited by Poliver; Jul 23, 2018 @ 12:02pm
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