東方憑依華 ~ Antinomy of Common Flowers.

東方憑依華 ~ Antinomy of Common Flowers.

Deredere Jan 7, 2018 @ 8:15am
This game need Tutorial Mode and Move Set command display
i don't know character move set and don't know how to be practice with no move set command, it's necessity for a fighting game
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Showing 1-15 of 25 comments
Ferry Jan 7, 2018 @ 8:35am 
Not to be mean, but the game is extremely straightforward and if you can't figure it out, fighting games aren't for you.
Illius Jan 7, 2018 @ 8:53am 
Granted a tutorial wouldn't be bad, namely due to the odd inputs for a couple things.

That said, the movesets are pretty much "One of 3 attack buttons + Direction input". The exception being specific moves that at most need a quarter-circle (and for the most part it's just variants of that attack).
Deredere Jan 7, 2018 @ 8:53am 
Originally posted by 『♠Shiori♠』:
Not to be mean, but the game is extremely straightforward and if you can't figure it out, fighting games aren't for you.
sorry man, but i have played Dead or Alive 5 and some fighting game, they always have tutorial mode and move set command display, you said this game very easy to learn, so i just claw my keyboard and wait for my moves ?
Ferry Jan 7, 2018 @ 9:00am 
Originally posted by Deredere:
Originally posted by 『♠Shiori♠』:
Not to be mean, but the game is extremely straightforward and if you can't figure it out, fighting games aren't for you.
sorry man, but i have played Dead or Alive 5 and some fighting game, they always have tutorial mode and move set command display, you said this game very easy to learn, so i just claw my keyboard and wait for my moves ?
That's your own problem then, no one elses, look things up online.
praeludium Jan 7, 2018 @ 9:05am 
The moves in this game are quite straightforward. Spamming melee leads to autocombo, you have an attack (default Z), bullet (default X), and skill (default C) button, and pressing different directions with those buttons uses different moves. There aren't even any quartercircle inputs to use skills like Hisoutensoku. The ones harder to find out would be Spellcards (bullet+skill) and Last Words (Character swap+skill). There is also a in-depth guide here on Steam which you can refer to.
Deredere Jan 7, 2018 @ 9:12am 
Originally posted by JLam:
The moves in this game are quite straightforward. Spamming melee leads to autocombo, you have an attack (default Z), bullet (default X), and skill (default C) button, and pressing different directions with those buttons uses different moves. There aren't even any quartercircle inputs to use skills like Hisoutensoku. The ones harder to find out would be Spellcards (bullet+skill) and Last Words (Character swap+skill). There is also a in-depth guide here on Steam which you can refer to.
I see character tutorial guide, but the guide use "123456789 + bla bla" which is direct arrows <-- my brain is dead when imagine it to direct arrows
Ferry Jan 7, 2018 @ 9:12am 
Originally posted by Deredere:
Originally posted by 『♠Shiori♠』:
Not to be mean, but the game is extremely straightforward and if you can't figure it out, fighting games aren't for you.
sorry man, but i have played Dead or Alive 5 and some fighting game, they always have tutorial mode and move set command display, you said this game very easy to learn, so i just claw my keyboard and wait for my moves ?

Also, I don't think Dead or Alive counts, it isn't really anime, anime fighting games are much different than they're realistic counterparts.
Deredere Jan 7, 2018 @ 9:14am 
Originally posted by 『♠Shiori♠』:
Originally posted by Deredere:
sorry man, but i have played Dead or Alive 5 and some fighting game, they always have tutorial mode and move set command display, you said this game very easy to learn, so i just claw my keyboard and wait for my moves ?

Also, I don't think Dead or Alive counts, it isn't really anime, anime fighting games are much different than they're realistic counterparts.
you can see Blazblue series and Guilty Gear series, they will have a moveset command and tutorial mode, even they have combo training mode
Ferry Jan 7, 2018 @ 9:15am 
Originally posted by Deredere:
Originally posted by 『♠Shiori♠』:

Also, I don't think Dead or Alive counts, it isn't really anime, anime fighting games are much different than they're realistic counterparts.
you can see Blazblue series and Guilty Gear series, they will have a moveset command and tutorial mode, even they have combo training mode

That's because they're really complex in they're own ways, AoCF, or rather the HM trio are a very, very casual fighting game, almost like Smash, if Smash had cute magical anime girls.
Deredere Jan 7, 2018 @ 9:18am 
Originally posted by 『♠Shiori♠』:
Originally posted by Deredere:
you can see Blazblue series and Guilty Gear series, they will have a moveset command and tutorial mode, even they have combo training mode

That's because they're really complex in they're own ways, AoCF, or rather the HM trio are a very, very casual fighting game, almost like Smash, if Smash had cute magical anime girls.
casual fighting game, you can see Vanguard Princess, they alway show character move set command when i pause game and choose characters
Last edited by Deredere; Jan 7, 2018 @ 9:19am
Ferry Jan 7, 2018 @ 9:20am 
Originally posted by Deredere:
Originally posted by 『♠Shiori♠』:

That's because they're really complex in they're own ways, AoCF, or rather the HM trio are a very, very casual fighting game, almost like Smash, if Smash had cute magical anime girls.
casual fighting game, you can see Vanguard Princess, they alway have move set command when i pause game and choose characters
Again, as casual as Vanguard Princess is, it's still more complex than the Touhou fighting games, look. I don't know about you, but Tasofro's little finghting game spinoffs of Touhou don't need a movelist, sure everyone is different, but it's still extremely straightforward.
Ezioless Jan 7, 2018 @ 9:27am 
I agree that the game is extremely simple to play (and even limited in some aspects) but anyone who comes playing from Touhou 12.3 - 13.5 - 14.5 to the current one, will be able to play it naturally without the need for tutorials.

I know that most of the fighters games explain how to play it but some cases like this do not do it nor did it from the first delivery.

Anyway, I guess it would be good some tutorial system for casual players who just started with this game, since it is the first one that came to the steam of the Touhou Fighters.
Ferry Jan 7, 2018 @ 9:30am 
I do think it needs some kind of tutorial, though. Tasofro is mainly catering toward us, the fans whom been with Touhou for a very long time, and have come to know the mechanics of the fighting spinoffs.
Wetwings Jan 7, 2018 @ 10:23am 
Originally posted by 『♠Shiori♠』:
Tasofro is mainly catering toward us, the fans whom been with Touhou for a very long time, and have come to know the mechanics of the fighting spinoffs.

I thinking its quite the opposite. Touhou coming to Steam means it will attract a lot of new players that have never played such a game.
Ferry Jan 7, 2018 @ 10:30am 
Originally posted by Wetwings:
Originally posted by 『♠Shiori♠』:
Tasofro is mainly catering toward us, the fans whom been with Touhou for a very long time, and have come to know the mechanics of the fighting spinoffs.

I thinking its quite the opposite. Touhou coming to Steam means it will attract a lot of new players that have never played such a game.

I don't think you got what I meant, sure, of course it'll bring new players, but I mean the game itself is mainly for the more.. "veteran" fans, if you get what I mean, and by veteran, I mean there isn't a tutorial, not veteran in the sense that he game is hard, it's dead easy.
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