Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That said, the movesets are pretty much "One of 3 attack buttons + Direction input". The exception being specific moves that at most need a quarter-circle (and for the most part it's just variants of that attack).
Also, I don't think Dead or Alive counts, it isn't really anime, anime fighting games are much different than they're realistic counterparts.
That's because they're really complex in they're own ways, AoCF, or rather the HM trio are a very, very casual fighting game, almost like Smash, if Smash had cute magical anime girls.
I know that most of the fighters games explain how to play it but some cases like this do not do it nor did it from the first delivery.
Anyway, I guess it would be good some tutorial system for casual players who just started with this game, since it is the first one that came to the steam of the Touhou Fighters.
I thinking its quite the opposite. Touhou coming to Steam means it will attract a lot of new players that have never played such a game.
I don't think you got what I meant, sure, of course it'll bring new players, but I mean the game itself is mainly for the more.. "veteran" fans, if you get what I mean, and by veteran, I mean there isn't a tutorial, not veteran in the sense that he game is hard, it's dead easy.