Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Exactly!
Did we find the book though? I thought it was just a piece of paper with some runes written on it (and when I asked her about it, she said it was a poem from her ancestors and the dialogue didn't imply it was a book). If it had been the actual book, I definitely would have thought it was her (although for different reasons than what she confesses -- I would have thought she was just trying to prevent the professor from entering the ruins rather than her actually needing it herself).
Well obviously it's clear she did it after Efe arrests her (she even confesses and explains why). What I'm saying is that I don't think there was enough evidence to know for sure it was her prior to the detective confirming it. There was some evidence, but it was about the same as the amount of evidence against a few of the other characters too. I was wondering if I missed some of the clues, but so far nobody has mentioned any clues that I didn't find (aside from talking to the professor on the dock which confirmed that what we found in Helena's room wasn't the book).
Real world standards of evidence are irrelevant since it's a fictional universe. I'm looking at it purely based on what's presented within the game itself. Looking at it from a gameplay point of view, I don't think there's enough evidence to know that it's her instead of one of the other characters. I think that the evidence against Vadim is stronger, and I don't see how we were supposed to figure out it was her prior to Efe arresting her and hearing her confession.
You left out the strongest evidence against Helena (the half-written note saying she was sick and considering selling, not to mention the deed of sale that was tossed into the water). I still think the evidence against Vadim is stronger though. Not only was it clear that he was ruthless and very interested in buying the ruins, but if you open his suitcase he has one of the stolen relics and a note warning him that he's got to do something about it if he wants to prevent the ruins going to the university. That's why I think it makes the most sense if Vadim stole the book and destroyed it just to prevent the professor from finding any relics.
Overall, this was a very fun quest :) I think it would have been slightly better with an extra clue against Helena, or slightly fewer clues against the other characters, in order to feel completely fair without being too easy (for example, maybe if the professor confirmed that Helena's "poem" was the entrance code to the ruins, or something like that to confirm that she was lying). But I still enjoyed it :)
Investigation should be about getting evidence and, based on that evidence, finding the person guilty. I use to play a lot of investigation games. But in this quest, you find a lot of disconnected stuff and you have to GUESS who is guilty, because seriously, there is no way of knowing. I had some prime suspects, yes, and you can actually discard a few people (diseases, alibis), but there was no way of knowing who is actually guilty, because it really lacked evidence (there was evidence of land selling and stuff, but no evidence, or REASON (which should be the main part of any crime investigation, but it's never explained on this one) for stealing a book about translating runes).
Not to mention a lot of unanswered questions:
- Why the hell did Vadim give a book to Radmila? Does he even know her? And why the book had the code of his suitcase? Both deny knowing about it.
- Who was the "tall mysterious person" Amir saw on the night?
- Why Nikol doesn't mention being related to Helena, who is on the same inn?
Which is a shame, because it is one of the few poorly written quests I had so far, I knew there was a mystery quest, I was kinda excited about it, and it utterly disappointed me. Especially because you don't actually solve it, you have one chance to guess and then the detective immediately solves the case, god knows how.
That is absolutely no smoking gun. She had a note with runes that she says it's a poem of her ancestors. If you talk to the historian and show him the note, he actually confirms it's a poem, and he thinks it's about cattle or gold, though he can't say for sure without his book.
This only shows she has a note with runes in her room, which could mean an infinite number of things, including her own, and actually quite plausible, explanation. It also doesn't make much sense for her needing a book about translating runes if her objective was actually translating those runes, for many reasons: She could get one at the library in Nava, she could ask the historian to borrow his, or even just ask for his help translating the note, or she should actually already know what it said, since she owns the damn ruins and probably a lot of knowledge from her ancestors.
She, at least for the player, seems to know what the runes are about, so she seems far LESS LIKELY to be a suspect of stealing a book that is all about translating runes.
Thanks again for posting obvious quotes and pictures that say absolutely nothing.
After a substantial number of pretty mundane quests the "who dunnit" mystery had the chance of making Eastshade a bit interesting after all. Alas, no dice. Does anybody else feel that Eastshade had tremendous potential but essentially falls flat because of carelessness (or lack of funds) here and there? The graphics are stunning in parts and almost allow one to marvel at the beautiful scenery and buildings but aliasing and texture shortcomings pull one down to earth all too frequently. Same with this "who dunnit" mystery; it could have been tons of fun but ended up being entirely unsatisfying.
EDIT: Just found a post that suggested changing the resolution scale to one by changing the number after "RenderResolutionScaler" to "1" instead of "0.85" in file GraphicsSettings.txt which is located in your Windows user directory under "AppData\LocalLow\Eastshade Studios\Eastshade". Makes a big difference to me and performance still appears to be good.
What annoys me is that a simple question about a "suspect" is treated as the final answer in an accusation game. If the player doesn't get it right -- and the player has to rely on luck, no clean conviction is possible -- they are deemed a bad detective after sharing their current thoughts. Had Efe indicated that the answer is final, I might have considered everything again. I might have given the same answer but at least the consequences would not have come as a complete surprise.
I agree with MightT_42: The achievement could as well be named "Lottery: You randomly won the detective of the year award." What nonsense.
As others have said, if it was more clear that this was the book itself, rather than just a piece of paper with runes on it, then sure. But that wasn't clear.