Little Misfortune

Little Misfortune

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Chris Sep 20, 2019 @ 1:02am
Massive disappointment
The ending was a huge anti climax and a let down. I have been looking forward to this game so much and now I regret buying it. It was so short and was building up for something big but it seems like a cop out ending.
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Showing 1-15 of 64 comments
Stigma Sep 20, 2019 @ 4:48am 
Did you get every single cutscene, achievement and every single choice then?
Smug Tomato Sep 20, 2019 @ 8:31am 
I kind of agree.
While i don't regret buying it, I do feel somewhat disappointed be the lack of content.
It was fun for 3 hours and probably a second playthrough, but unlike Fran Bow I don't think it will be very memorable.
Average Joe Sep 20, 2019 @ 10:42am 
I hope they make good money from it and use a chunk to make Fran Bow 2 the most head warping, old school challenging Adventure game with full inventory and experimentation and multiple endings. That way I don't feel like I wasted my money:steamsad:
Stigma Sep 20, 2019 @ 9:06pm 
Originally posted by Average Joe:
I hope they make good money from it and use a chunk to make Fran Bow 2 the most head warping, old school challenging Adventure game with full inventory and experimentation and multiple endings. That way I don't feel like I wasted my money:steamsad:
Fb didn't have multiple endings, This one actually had 2
nextgengranny Sep 21, 2019 @ 12:17am 
Originally posted by Average Joe:
I hope they make good money from it and use a chunk to make Fran Bow 2 the most head warping, old school challenging Adventure game with full inventory and experimentation and multiple endings. That way I don't feel like I wasted my money:steamsad:

I can appreciate that this game wasn't to your taste, we all have our likes & dislikes. But insisting someone else adhere to one's own aesthetic in a creative endeavor makes no sense to me. (I refer to "insisting" in the context of the number of posts you've made on this subject, as well as your review.)

What I admire most about Killmonday is their freewheeling creativity, & I see no reason why experimenting w/ different genres shouldn't be part of that. Also, I enjoy crave variety, so it works well for me; but there's no harm in skipping a game that doesn't suit.
Average Joe Sep 21, 2019 @ 1:52am 
Originally posted by nextgengranny:
Originally posted by Average Joe:
I hope they make good money from it and use a chunk to make Fran Bow 2 the most head warping, old school challenging Adventure game with full inventory and experimentation and multiple endings. That way I don't feel like I wasted my money:steamsad:

I can appreciate that this game wasn't to your taste, we all have our likes & dislikes. But insisting someone else adhere to one's own aesthetic in a creative endeavor makes no sense to me. (I refer to "insisting" in the context of the number of posts you've made on this subject, as well as your review.)

What I admire most about Killmonday is their freewheeling creativity, & I see no reason why experimenting w/ different genres shouldn't be part of that. Also, I enjoy crave variety, so it works well for me; but there's no harm in skipping a game that doesn't suit.


Obviously the developers can do whatever they want as that is their right and I will express my opinion however I want as that is my right and I have been very polite and supportive but now I'm going to have to update my review with brutal honesty so I can detach from this and move on.
Stigma Sep 21, 2019 @ 9:23am 
This isn't FB2, which I suspect loads of people expected. With that mindset, of course you'd be disappointed. I'm sure FB2 will follow tha seme structure and gameplay from the first game. This is, after all, a stand-alone story.

Also, how many games in a series has the exact same structure? Very few, actually..
Yecats Sep 21, 2019 @ 1:37pm 
I think the main issue with Little Misfortune is that it's repetitively marketed with "from the creators of Fran Bow."

It's like a band whose career is known for death metal, and they come out with a new album which is some experimental bubblegum pop ♥♥♥♥♥♥♥♥. You'd expect death metal, not high pitched songs about relationships... even though musicians also adapt and change creatively.

I completely understand why people are disappointed. If you create a masterpiece, which I believe Fran Bow was, then you create expectations of your content. Your brand. The music and art in this game were very well done, but that's about it, in my opinion. It barely constitutes as a game. And the price tag on it absolutely does not match its value for me. Not a chance. Not to mention, last year the price tag was slated at $9.99. It suddenly jumped to double that price, for what? There are interactive movies now on Netflix and this is precisely what Little Misfortune is... an interactive movie, where you get to choose what happens next. Not a game.
Stigma Sep 21, 2019 @ 3:57pm 
Originally posted by Stacey:
I think the main issue with Little Misfortune is that it's repetitively marketed with "from the creators of Fran Bow."

It's like a band whose career is known for death metal, and they come out with a new album which is some experimental bubblegum pop ♥♥♥♥♥♥♥♥. You'd expect death metal, not high pitched songs about relationships... even though musicians also adapt and change creatively.

I completely understand why people are disappointed. If you create a masterpiece, which I believe Fran Bow was, then you create expectations of your content. Your brand. The music and art in this game were very well done, but that's about it, in my opinion. It barely constitutes as a game. And the price tag on it absolutely does not match its value for me. Not a chance. Not to mention, last year the price tag was slated at $9.99. It suddenly jumped to double that price, for what? There are interactive movies now on Netflix and this is precisely what Little Misfortune is... an interactive movie, where you get to choose what happens next. Not a game.
You believe 17$ is "a lot" for a game?? :steamfacepalm:
Playstation games are at the very least 50$ if not more..
Yecats Sep 21, 2019 @ 4:05pm 
Originally posted by Stigma:
Originally posted by Stacey:
I think the main issue with Little Misfortune is that it's repetitively marketed with "from the creators of Fran Bow."

It's like a band whose career is known for death metal, and they come out with a new album which is some experimental bubblegum pop ♥♥♥♥♥♥♥♥. You'd expect death metal, not high pitched songs about relationships... even though musicians also adapt and change creatively.

I completely understand why people are disappointed. If you create a masterpiece, which I believe Fran Bow was, then you create expectations of your content. Your brand. The music and art in this game were very well done, but that's about it, in my opinion. It barely constitutes as a game. And the price tag on it absolutely does not match its value for me. Not a chance. Not to mention, last year the price tag was slated at $9.99. It suddenly jumped to double that price, for what? There are interactive movies now on Netflix and this is precisely what Little Misfortune is... an interactive movie, where you get to choose what happens next. Not a game.
You believe 17$ is "a lot" for a game?? :steamfacepalm:
Playstation games are at the very least 50$ if not more..

Yeah, I believe $17 is a lot for a 2 hour cartoon, even though I never said it was "a lot" (interesting use of quotations.)
The defining factor here is whether or not they're WORTH the money.
I'd pay $60 for a good game just like I'd pay $160 for great concert tickets.
Still have no desire to watch Eve6 play a free concert let alone pay for it.
We get it, you liked the game and love to love KM. It's evident since you post a reply on every negative comment on the discussions.
Last edited by Yecats; Sep 21, 2019 @ 4:14pm
Hazuki-chan Sep 21, 2019 @ 4:13pm 
Originally posted by Chris:
The ending was a huge anti climax and a let down. I have been looking forward to this game so much and now I regret buying it. It was so short and was building up for something big but it seems like a cop out ending.

It kind of depends how you take the ending. I've had a day or two to meditate on it, and seen a very specific way, one could see it as a happy ending, of sorts. Spoilers ahead, naturally...

Consider: Misfortune safely reached Senersedee, realm of the dead. It seems to be a peaceful place and those who meet her there, welcome her respectfully. They call her a lady, something she's always wanted to be seen as.
Her parents never seem to have respected her or made her feel particularly loved, and now she doesn't have to put up with them any more, and they can stop pretending to care, I guess... for whatever that's worth. Or more vindictively, they may realize they kinda sorta did care on some level, but now it's all too late to make amends for all they've done, and they'll be tormented for the rest of their lives (or at least a decade or two) by the memory of their failure to care for and protect their daughter, an apt punishment for their neglect and abuse.

Meanwhile, Misfortune is with Benjamin, the fox she has a crush on. His work may well take him elsewhere soon, and she may not be allowed to follow (or then again she might, she's not shy of danger after all), but they got at least some time together and perhaps she will have a chance to express her feelings, maybe get a hug and a few kind words now that the whole non-interaction policy is a moot point.

And she is at peace. Safe from Morgo. Free, perhaps, to embark on new adventures or build a peaceful new life in the fourth reality (I think it was?). The little lady who makes things sparkle, who makes ugly things pretty, who has a tragically well-developed talent for making sad things less so... may just have a bright future, of sorts, in that gloomy realm.
Hazuki-chan Sep 21, 2019 @ 4:18pm 
Originally posted by Stacey:
Originally posted by Stigma:
You believe 17$ is "a lot" for a game?? :steamfacepalm:
Playstation games are at the very least 50$ if not more..

Yeah, I believe $17 is a lot for a 2 hour cartoon.
The defining factor here is whether or not they're WORTH the money.
I'd pay $60 for a good game just like I'd pay $160 for great concert tickets.
Still have no desire to watch Eve6 play a free concert let alone pay for it.
We get it, you liked the game and love to love KM. It's evident since you post a reply on every negative comment on the discussions.
I'd say things are worth what we feel they're worth. Loot boxes are a fine example of the dark side of this, while fans paying extra for a game's soundtrack just to support the developers, are perhaps a lighter side to it. I'm personally a cheapskate because I play so many games that paying $60 or equivalent for each one would be rather... non-viable, economically. I don't exactly regret buying this game with just a minor discount for owning Fran Bow too, but I also don't feel the need to blame anyone who feels it's a bit short for the price tag.

Short and sweet, I'd say - very sweet - but people are definitely allowed to do the dollars-per-hour math and conclude that it is/was very expensive entertainment. Not all aspects of value would be incorporated in such a simplified calculation, but it's not wholly irrelevant to a potential buyer, either.
Stigma Sep 21, 2019 @ 4:18pm 
Originally posted by Stacey:
Originally posted by Stigma:
You believe 17$ is "a lot" for a game?? :steamfacepalm:
Playstation games are at the very least 50$ if not more..

Yeah, I believe $17 is a lot for a 2 hour cartoon, even though I never said it was "a lot" (interesting use of quotations.)
The defining factor here is whether or not they're WORTH the money.
I'd pay $60 for a good game just like I'd pay $160 for great concert tickets.
Still have no desire to watch Eve6 play a free concert let alone pay for it.
We get it, you liked the game and love to love KM. It's evident since you post a reply on every negative comment on the discussions.
You just had to go Ad Hominem.. :steammocking:
Hazuki-chan Sep 21, 2019 @ 4:24pm 
Originally posted by Stigma:
Originally posted by Stacey:

Yeah, I believe $17 is a lot for a 2 hour cartoon, even though I never said it was "a lot" (interesting use of quotations.)
The defining factor here is whether or not they're WORTH the money.
I'd pay $60 for a good game just like I'd pay $160 for great concert tickets.
Still have no desire to watch Eve6 play a free concert let alone pay for it.
We get it, you liked the game and love to love KM. It's evident since you post a reply on every negative comment on the discussions.
You just had to go Ad Hominem.. :steammocking:
Being passionate about a game is good, being a fan of the devs is good, but if I may just humbly ask, may you please try not to take everything as an attack? There's such a thing as constructive criticism, and there's such a thing as agreeing to disagree. If we all just argue our own points and don't consider one another's, or focus on exactly what's said and how to respond to it rather than trying to understand the perspective behind... we won't really be doing the game or community any favors.
WhiteKitt Sep 21, 2019 @ 5:48pm 
Never played the other game mentioned.

But i liked this game very much. Its awesome. Not at all disappointed. Super glad i bought it
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