Aimlabs
Jan 22 @ 2:16pm
Start Aim Training for Marvel Rivals!
You’ve asked, and we’ve delivered! Marvel Rivals training is now available!

View full event information here:
https://steamcommunity.com/ogg/714010/announcements/detail/793296761393250393
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Showing 1-13 of 13 comments
I need this thank you :D :Dandelion:
keep it free and i doubt people will find a reason to hate it
I'm disappointed :(. The only thing they needed was to make a good 3rd person settings similar to the game. I mean I waited 3 months for a generic playlist, a sensitivity converter, and still horrible 3rd person settings. I feel better off training in Fortnite custom maps because its actually 3rd person. I'm just sad, I used to advocate and tell all my friends to get this app but IDK anymore
Originally posted by Greenmovie13:
keep it free and i doubt people will find a reason to hate it
nevermind
CH00M Jan 24 @ 10:28am 
Originally posted by TannerFortniteGod2011:
I'm disappointed :(. The only thing they needed was to make a good 3rd person settings similar to the game. I mean I waited 3 months for a generic playlist, a sensitivity converter, and still horrible 3rd person settings. I feel better off training in Fortnite custom maps because its actually 3rd person. I'm just sad, I used to advocate and tell all my friends to get this app but IDK anymore

Don't actually need a third person pov for practicing fortnite or rivals just need to play and you'll see the results. One thing that can help across every game is practicing with a sens randomizer as it makes your aim annoying but can make you improve on your almost weaknesses on a task.
Hosenbund Jan 25 @ 12:11pm 
Originally posted by TannerFortniteGod2011:
I'm disappointed :(. The only thing they needed was to make a good 3rd person settings similar to the game. I mean I waited 3 months for a generic playlist, a sensitivity converter, and still horrible 3rd person settings. I feel better off training in Fortnite custom maps because its actually 3rd person. I'm just sad, I used to advocate and tell all my friends to get this app but IDK anymore

aim trainers are to increase your mouse control.
you dont need third person view or the exact sens from the game you are playing for that.

If you are a godlike aimer in one game, you wont be a noob in another one. if you are amazing on one sens, then you wont be a complete noob on another one, and so on.
Originally posted by Hosenbund:
Originally posted by TannerFortniteGod2011:
I'm disappointed :(. The only thing they needed was to make a good 3rd person settings similar to the game. I mean I waited 3 months for a generic playlist, a sensitivity converter, and still horrible 3rd person settings. I feel better off training in Fortnite custom maps because its actually 3rd person. I'm just sad, I used to advocate and tell all my friends to get this app but IDK anymore

aim trainers are to increase your mouse control.
you dont need third person view or the exact sens from the game you are playing for that.

If you are a godlike aimer in one game, you wont be a noob in another one. if you are amazing on one sens, then you wont be a complete noob on another one, and so on.


That's true for first-person shooters, but the camera angle is weird in third person shooters. Your bullets don't come out of your crosshair. You can easily test it in Marvel Rivals. With the default crosshair you need to aim to the right of character models most of the time to guarantee a hit.
Originally posted by HelloWorld:
Originally posted by Hosenbund:

aim trainers are to increase your mouse control.
you dont need third person view or the exact sens from the game you are playing for that.

If you are a godlike aimer in one game, you wont be a noob in another one. if you are amazing on one sens, then you wont be a complete noob on another one, and so on.


That's true for first-person shooters, but the camera angle is weird in third person shooters. Your bullets don't come out of your crosshair. You can easily test it in Marvel Rivals. With the default crosshair you need to aim to the right of character models most of the time to guarantee a hit.

I am aware that aiming in third person is a bit weird, but the point is still the same

In first person shooters you also have to adapt to movement and other things in the game...recoil too.
Aim trainers dont train that either, yet you naturally become way better at it when you use aim trainers because its just mouse control.

Only using aim trainers was never the solution, you of course also have to play the game itself to get used to its unique mechanics.
Your brain will subconsciously adapt when your aim is decent
Team Fortress 2
my cloak and dagger aim improved a lot ! thanks you !
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