Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
you see an enemy
you prepare your arm muscles to move the mouse
you flick track point and click their head
seems like aimlabs can help you do just that
I say it does its job just fine...
Most important is: Don't shoot spheres, in FPS games our targets have rectangular hit boxes.
You are completely forgetting the fact you are are moving and need to stop moving before you shoot. Do you stand still when playing FPS games?
Yea, its a sport called weightlifting and you DO stand still.
i actually sit in my chair
no i dont
same concept applies
moving or standing still
you acquire your target
you react
you click
since you went over all that trash hardware.
everyone is always the first to criticize without seeing all sides of things
Actually I played all the training modes, so no you don't move.
Moving is completely different but being low tier you probably wouldn't understand.
What a joke, you can move within 1 meter square for 1 game mode out of 20?
Yea you got me good buddy.
ıdk what to say to that. Especialh cs and cs like games requires the leastest aim.
If you wanna see what this aim trainer does try to play titanfall 2 kid.
And im gona cout all the tasks that i remembeer we can move
3x Strafeshot
3x snipershot
1x ninjashot
1x Blinkshot
1x Rocketshot
3x Wallpeak
1x Anglehold
1x Hordershot
=14
+ there are tons of comunity scenarios