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The most crucial part is your DPI, which determines how much your cursor moves on screen when you move your mouse. Increasing your DPI will make your cursor move faster (less physical movement required to move the same amount of pixels), while lowering your DPI will make your cursor move slower (more physical movement required to move the same amount of pixels). A normal DPI range is anywhere between 400 and 2400, with the most popular range being somewhere between 800 and 1200. It all depends on how you prefer to aim and how much space you have for your mouse to move.
Your DPI acts as a baseline for your mouse, which is then multiplied in your various games by the sensitivity settings. This is then called your eDPI (effective DPI). Generally a lower eDPI is more accurate, but requires more arm movement as a result.
Take CS:GO as an example, your DPI is 400 and your in-game sensitivity is 2.00. This gives you an eDPI of 800. This would be the same as using 800 DPI and a sensitivity of 1.00 in game. Worth noting that sensitivity feels different in most games, and using 2.00 in one game is unlikely to yield the same result in a different game. That's why there are so many game profiles in Aim Lab.
Another important factor of a mouse is the polling rate (Hz) it uses. You generally want to be using at least 500Hz, with 1000Hz being preferred by most. This just ensures that you can flick as wildly as you want.
Lastly, the actual mouse you are using also matters to some degree, as there are differences between the physical sensors, but most gaming mice these days are pretty good.
generally, you want sensitivity quite low.