Aimlabs
tookerdoter Oct 29, 2020 @ 7:59am
Can I ask where you got the valorant ADS FOV values from?
Because when I do the math directly, it gives me slightly different numbers for the horizontal FoV that ends up giving a slightly different final zoom sensitivity that feels much more consistent.

Vandal/Spectre/Bulldog = 1.25x zoom

1.25^2 = zoom ratio = 1.5625

vFoV-hip[70.5328] / zoom ratio [1.5625] = vFoV-ADS[45.140992]

2 * arctan(tan(vFoV-ADS[45.140992] degrees / 2) * (1920 / 1080)) = hFoV-ADS[83.54719878]

tan(hFoV-ADS[83.54719878] degrees / 2)/tan(hfov-hip[103] degrees / 2) = zoom-sensitivity = 0.7105425412

Which would correspond to an in-game Zoom sensitivity of 0.711

For reference the value listed in aimlab is a hFoV of 82.4 which results in a zoom sensitivity of 0.696 and this does not feel right. It looks like it could be a rounding error.
Last edited by tookerdoter; Oct 29, 2020 @ 8:03am
Date Posted: Oct 29, 2020 @ 7:59am
Posts: 0