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Can you elaborate on that idea? I kind of suck at this game atm but I dont think that a 120hz monitor would help. Or woiuld it?
My aiming sucks hard when I crank up the mouse sensitivity (which is obviously the way to get from A to B faster) and I think that I need to work on my muscle-memory.
But of course you will reach some limit one way or another, and for break that limit you will need alot of upgrade on your pc.
when I was moving between objects with some distance between them it didn't feel like smooth/fluid movement, kinda like if you watch those 30fps vs 60fps feels like that
I think moving down with the mouse DPI setting makes a person more accurate and a better in the long run. 800 dpi would be a good place to start with some people thinking that 400 is even better. I've started using 600 after using 800 or 1000 with the hopes of getting used to it and maybe in the future using 400.
There shouldn't be any stutter or something like that with AimLab. My sens I always try to lower instead of increase. I settled at 1.9 at one point, but lowered it just slightly to 1.85 and I did a bit better. You should feel comfortable, is the most important thing.
I have to admit that i do not use AimLab as a means to get better at a certain game (I am more into singleplayer boomer shooters) but rather just for the fun. I see it more like an abstract version of "crazy chickens" :)
Quite frankly, I do not undestand that whole "more hz is always better" thing. Stuttering sucks, espc if the game is about precise aiming, but personally I dont see (like with my eyes) any difference: My old console runs on 30hz, my PC runs on 60hz and the PC at my friends place runs on 144hz - it is all the same to me. As long as the framerate is constant it feels fluid to me.
Theoretically more hz may even mean a disadvantage. If I remember right, effects in fighting games are calculated in frames. If SubZero´s suckerpunch stuns the opponent for 15 frames, that would mean half a second on a 30hz-console but only 1/10 of a second on a 144hz-system.
Please keep in mind that I talk about singleplayer experience - I have no idea how that all plays out in a competitive online-enviroment.