Aimlabs
ADS differntiating
Im kinda annoyed that the game overall doesnt differentiate between hipfire and ADS, in its scoring.
The ADS itself is also pretty horrible not hitting a target when in its sight.
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Showing 1-7 of 7 comments
Chester B. Jan 5, 2019 @ 3:47am 
Originally posted by Sonamiya:
Im kinda annoyed that the game overall doesn't differentiate between hipfire and ADS, in its scoring.
The ADS itself is also pretty horrible not hitting a target when in its sight.

Hi there!

Thank you for trying Aim Lab and giving the feedback. When you select a game (like Overwatch), it should work as below:
1. Give your settings options as they are labeled and provided in that specific game
2. Set the values to the default values in that game
3. Auto convert hipfire, ADS/zoom, FOV, ADS/zoom FOV to Aim Lab

If that does not work for you, please press F1 during setting to submit a bug report with short description. We will look into the report soon after receiving it. Thanks!
Statespace  [developer] Jan 9, 2019 @ 1:42pm 
Originally posted by Sonamiya:
Im kinda annoyed that the game overall doesnt differentiate between hipfire and ADS, in its scoring.
The ADS itself is also pretty horrible not hitting a target when in its sight.

Which weapon are you having issues with ADS sights not lining up with shots? Sounds like an annoying bug and want to get this fixed for you asap!

Never really considered scoring hipfire and ADS separately. We can pretty easily do that, as well as separate out your performance by states (i.e. hipfire, ADS, running, crouching, etc) which is something we already have in the works. Is that the same thing you were thinking?
Yes, thats what I was thinkign of. And I belive to have seen the ADS issues with the Revolver or AK.
Statespace  [developer] Jan 11, 2019 @ 8:41am 
Originally posted by Sonamiya:
Yes, thats what I was thinkign of. And I belive to have seen the ADS issues with the Revolver or AK.

Ok great thanks for confirming the bug, will look into it asap!

The state-based data separation is in the works and I would expect it to go live within the next few months so stay tuned!
ItsMeCameroni Oct 9, 2019 @ 1:34pm 
Originally posted by Chester B.:
Originally posted by Sonamiya:
Im kinda annoyed that the game overall doesn't differentiate between hipfire and ADS, in its scoring.
The ADS itself is also pretty horrible not hitting a target when in its sight.

Hi there!

Thank you for trying Aim Lab and giving the feedback. When you select a game (like Overwatch), it should work as below:
1. Give your settings options as they are labeled and provided in that specific game
2. Set the values to the default values in that game
3. Auto convert hipfire, ADS/zoom, FOV, ADS/zoom FOV to Aim Lab

If that does not work for you, please press F1 during setting to submit a bug report with short description. We will look into the report soon after receiving it. Thanks!


Just so I understand, if you're using aim lab sensitivity scale, and you have say, 0.5 as hipfire and ads sense, they will be 1:1? no scaling? 1cm hipfire = 1cm ads? (If so, this is great!)

Also can you add an option to make the guns invisible? crosshairs only?
JoshP  [developer] Oct 11, 2019 @ 4:56pm 
Originally posted by CameronTheNudist:
Originally posted by Chester B.:

Hi there!

Thank you for trying Aim Lab and giving the feedback. When you select a game (like Overwatch), it should work as below:
1. Give your settings options as they are labeled and provided in that specific game
2. Set the values to the default values in that game
3. Auto convert hipfire, ADS/zoom, FOV, ADS/zoom FOV to Aim Lab

If that does not work for you, please press F1 during setting to submit a bug report with short description. We will look into the report soon after receiving it. Thanks!


Just so I understand, if you're using aim lab sensitivity scale, and you have say, 0.5 as hipfire and ads sense, they will be 1:1? no scaling? 1cm hipfire = 1cm ads? (If so, this is great!)

Also can you add an option to make the guns invisible? crosshairs only?

That is correct, we do have preset conversions for lots of games sensitivity already built into Aim Lab, There are currently a few issues with the system, but youu basically go to settings >> controls then select your game of choice and enter the settings as you would in that game. There is also currently options under options >> graphics to either make the gun/hand models holographic(see through) or to toggle it off all together.
ItsMeCameroni Oct 14, 2019 @ 12:54am 
Originally posted by JoshP:
Originally posted by CameronTheNudist:


Just so I understand, if you're using aim lab sensitivity scale, and you have say, 0.5 as hipfire and ads sense, they will be 1:1? no scaling? 1cm hipfire = 1cm ads? (If so, this is great!)

Also can you add an option to make the guns invisible? crosshairs only?

That is correct, we do have preset conversions for lots of games sensitivity already built into Aim Lab, There are currently a few issues with the system, but youu basically go to settings >> controls then select your game of choice and enter the settings as you would in that game. There is also currently options under options >> graphics to either make the gun/hand models holographic(see through) or to toggle it off all together.


Ah I see, thank you for the reply!
I will look into the holographic mode and see how it looks :)
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Date Posted: Jan 4, 2019 @ 5:29pm
Posts: 7