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Αναφορά προβλήματος μετάφρασης
Oh, yeah, a lot better. And as a bonus, now everyone knows what you were referring to.
As for Eggmanland on 360, I would love to try it once. (Along with the final boss, I hear that was a nightmare)
I think you need to replay that level. S3&K doesn't have ice physics in Ice Cap, and the water is entirely possible to avoid and is more than likely going to kill you from a bottomless pit rather than make you drown. Out of all of the water in that stage I think there's maybe two or three solid spots to land on throughout the entire stage, entering the water anywhere else is a bottomless pit anyway unless you're Tails.
Yeah, I actually just looked at a map. The only things underwater are two of the three giant rings. Every other spot where there's water has a pit.
It has been a while since I played Sonic 3. After dealing with Carnival Night Zone, I guess I didn't pay attention in Ice Cap. Maybe I was thinking of a different game/zone.
Well in that case, for Sonic 3 & Knuckles: I'd pick Hydrocity, which definitely had water, which I hated, as well as being a little confusing to navigate.
Sonic 2: none
Sonic3 & K: Carnival Night ( The tuuuube of doooom )
Sonic CD: Tidal Tempest
Sonic Adventure : Every bucking lvl, i hate that game
Sonic Adventure 2 : Every hunting lvl, i just hate it.
Heroes: None
Shadow the hedgehog : Every lvl where i was "hunting"enemies argh.
2006 : I don't know why but ii never liked white acropolis and aquatic base
Unleashed : Every night lvl and eggmanland
Generations : Planet Wisp ( both classic annd modern )
Not my descigion though
Anyway here's my full(almost) list
Sonic 1: labirynth zone
sonic 2 metropolis zode (I got time over 2 times :( )
Sonic3 & K: Carnival Night
Sonic Adventure 1: Final Egg
Sonic Adventure 2: Mad Space
Sonic Heroes: bingo highway(I suck at pinball so I hide under my bed and cry every time I see Sonic spinball)
Sonic 06: Every stage
Sonic Unleashed: Eggmanland
Sonic Colors: well.......none exept maybe the dumb easy bosses of Planet Wisp and Tropical Resort
Sonic Generations: The Final Boss
I had forgotten how messed up the physics could get. It's going to be a royal pain to get A-rank in all 5 missions for it.
Sigh...well, I might as well get used to practicing that level a lot.
At least Mad Space was still manuverable when going for A-rank; though at times it boiled down to luck where the emeralds would end up.