Sonic Generations

Sonic Generations

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rawr xd Jan 17, 2015 @ 7:12pm
Sonic GMI
OK,so i got Sonic Generations a while back, and i used a mod. My game broke after a while. For anyone who can help this is all i know:

1.I tried the overpowered 2.0 mod as well as the SMS Super Mystic Sonic mod.
2.I wanted the super jump also, so i tried to uninstall SMS and add it.
3.I tried removing (not uninstall sorry.) by that i mean unchecking it.
4.Then i started the game, which i left off as Classic Sonic.
5.When i switched to Modern Sonic, duh, the game crashed...

I repeatedly tried other things but nothing worked, so i uninstalled Sonic Generations and installed again. 5 happend again. So i uninstalled it again and have not been playing since. Please help me.
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Showing 1-7 of 7 comments
MissMajeure Jan 17, 2015 @ 9:47pm 
well thats weird
rawr xd Jan 18, 2015 @ 6:00am 
Thanks for the help...
KeyJgRIF Jan 25, 2015 @ 10:53am 
Steam can't ban players who use SonicGMI?
rawr xd Jan 25, 2015 @ 12:40pm 
Sonic Generations is copyright to SEGA. Valve has nothing to do with SEGA. So no, they can't. SEGA can discontinue Sonic Generations PC and Xbox 360 if they want to because you can play Xbox 360 games on PC. That is your gaming lesson for the day.
Last edited by rawr xd; Jan 25, 2015 @ 12:40pm
Minka Jan 25, 2015 @ 12:42pm 
No, since Sonic Generations doesn't use Steam's VAC system (unlike Sonic & All-Stars Racing Transformed for example), nor any other kind of method for checking edits to the game files, let alone the game's exe file. Means the leaderboards are a complete garbage tip full of cheaters, but it's not like they bothered trying to make it work during the port job anyway.
Last edited by Minka; Jan 25, 2015 @ 12:44pm
KeyJgRIF Jan 25, 2015 @ 12:51pm 
Woah,thank you guys! :D
Duo the Hedgehog Jan 19, 2021 @ 4:51am 
use hedgemod manager
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Date Posted: Jan 17, 2015 @ 7:12pm
Posts: 7