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번역 관련 문제 보고
Also, how would Tails and Knuckles having their own thing of "BOOST" work? Tails flies faster? Knuckles punches faster? It seems interesting but I don't think that would work. The Gameplay they had in the SA games and in some fan games like Project Sonic Hero feel more fun to play as them.
https://www.youtube.com/watch?v=MffOarlu4BQ
The highlight I'm specifically referring to is from about 5:31 to 6:26 of this video, where SEGA themselves deliberately went out of their way to make the original Wii version look as bad as possible by recording the Wii game under the worst possible circumstances, that being in 576i and 4:3, as well as making the original game appear darker than it actually does on real hardware.
BTW it is true that the original game was as dark as it was represented in the trailers, both on Dolphin and on real Wii hardware, but that's only if you're playing the PAL version of Sonic Colours running at 50hz. But like most Wii games, the PAL version of Colours supports 60hz, 480p and 16/9; when playing under those circumstances, the game looks a lot better.
The only reason companies do this is so that they can get away with as little effort as possible for as much profit as possible, which was exactly what happened when SEGA released trailers for Colours Ultimate, in an attempt to trick people that never played the original version.
The Wii originally did NOT contain the composite cables in its package. You had to buy one separately. It was shipped with AV cables. These AV cables is the one most people used and experienced the game. These cables made the game look a bit darker and thus, such a comparsion.
BTW you don't need component to use 60hz on a PAL TV, as the Wii also has an interlaced 60hz mode you can toggle from the system settings. Interlaced 60hz looks just as bright as progressive 60hz, the only difference is that component looks a lot cleaner without the fuzziness you get from composite.
Actually, No. Composite/AV cables are never able to produce the same brightness, color and quality as the component ones. It's not just Sonic Colors. Even this:
https://youtu.be/a37DbvgSe34
Sort of. I never said they produce the exact same quality as I even said component gives a much cleaner image quality than composite, but in the case of Colours, the brightness, colour and saturation is exactly the same regardless.
https://twitter.com/RetropolisZone/status/1413490698310098947
This happens even when running the game in HDMI or component cables, and also happens on Dolphin. I can tell you now, it's not an AV problem.
It was most likely due to a bug in the original game. The Ultimate trailer obviously recorded the Wii version in PAL running at 50hz and in 4:3 to make the original game look a lot worse than it actually is, most likely to trick customers into thinking the remaster looks a lot better.
Though I will agree that they took the worst version of Colors. But the darkness is a thing everywhere and the version people experienced the most when they played Colors.
Modders: We won't fix Sonic Colors Ultimate's issues.
Also Modders: We are bored. So we are fixing some issues.
Here is my take on this mod:
Honestly, This looks mostly better than what Ultimate is looking like currently [Even better than the Dolphin Version in my opinion.] I think the problem was that there was TOO much bloom added to Ultimate than necessary, which resulted in Colors looking washed out. But I don't think COMPLETELY removing the bloom is the solution either. [But it is better.] Maybe have a small considerable amount of bloom in the game and we will have the definitive remaster! I hope SEGA can take some notes from these modders regarding Ultimate's look and fix it. They have to do something similar to this in not only PC's but consoles as well. {I am not disrespecting SEGA. I just said "take notes". So pls don't take me in some other meaning. I have full respect for them and I just want them to improve and also fix the game.}
Edit: As you can see, more than half of the glitches and bugs are not there in the PC Version of the game. But still, some bugs are there. At 9:31 and 12:33.
Finally. It's about time. Sonic Colors Ultimate got a patch for the Nintendo Switch. This patch fixes the seizure inducing glitches present in the game. But all the other issues are still there. But at least they removed the worst thing in SCU for the switch with this patch. They also informed us that this is just one of the several patches that are going to be released soon. I assume those other patches will fix issues present in the game.
Maybe the physical release will get patched already.