Clad in Iron: Philippines 1898

Clad in Iron: Philippines 1898

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How to build new ships
Hi i'm trying to figure out (after watching the tutorials) how to build new ships as spain, but I don't know how still, can you help me??
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Showing 1-9 of 9 comments
NapoleoninRags Jun 9, 2018 @ 4:19am 
The only ships you can build are the supply ships. Don't waste ships or ammo, because ammo replenishment is very slow, too slow in my opinion.
diocletianus284 Jun 9, 2018 @ 4:30am 
but when I hold the cursor over the "repair bay" icon it says to "choose the design to build", it says literally I can build warships. Is this a feature not active in this game?? do I receive new ships during the campaign??
rubi Jun 9, 2018 @ 5:13am 
This historical scenario has a common interface with the whole series of games. As far as I can remember, there are only small changes in comparison with the Ironclads 2 series. Specifically in this scenario, you can not build new ships, but in other scenarios (example Ironclads 2 American Civil War) it is possible.

I do not consider this a disadvantage. A military ship is being built much longer than the conflict lasted. The Spanish-American war lasted 5 months, and the gunboats for the New Steam Navy were about 2 years old. Gunboats are small ships. If you think that the wrong term is used in the interface, then report it to the developers. They are good guys, they always listen to the players.
Asur Jun 9, 2018 @ 5:14am 
Well, I think it's from previous games, for Philippines 1898 you can't build new ship
Last edited by Asur; Jun 9, 2018 @ 5:18am
dev.totemgames Jun 9, 2018 @ 6:02am 
1. About the construction of new warships.

We recommend using the video prepared for this scenario ( https://youtu.be/49WfjaP7OFg ). For the reasons indicated by Mr. Ruby in this scenario, it is impossible to build new warships.

2. About ammo replenishment.

In reality, both Americans and Spaniards had big problems with supplying ammunition. For example, when Commander Dewey collected his ships in Hong Kong, it turned out that there were very few shells. To deliver shells from the US had to use the gunboat USS Concorde and the cruiser USS Baltimore. During the battle in Manila Bay, the Americans decided to pause when they learned that the cruiser USS Olympia was shooting 2/3 shells. This was not true and the battle continued, but it shows how big a problem was the shortage of shells.

The Spaniards had many defective shells and charges to them. This problem was well described by the Spanish Admiral Pascual Servera in his letters. Therefore, the projectiles were also not enough.

Even greater problems were with the Spaniards and Americans with coal supplies.
diocletianus284 Jun 9, 2018 @ 6:43am 
But you don' even receive reinforcements during the game??
dev.totemgames Jun 9, 2018 @ 7:46am 
There will be no reinforcements during the game. Try to use your initial forces carefully. Maybe you need to try to play without trying to win. To keep starting positions is also not bad. During battles in the manual mode, you can concentrate efforts on destroying small ships. It is important to keep a safe distance. The battle at close range is unpredictable.
Tempest Jun 9, 2018 @ 3:40pm 
"Maybe you need to try to play without trying to win."

That's the money quote. You can win with by not losing. You SURVIVE the engagement to fight another day.
i.e. to stay alive -- keep you rdistance if you fight in MANUAL mode-pick your shots. AUTOMATIC I don't like -your ship gets chewed up bad. You don't have control. Computer hammers you hard.
foxx_desert Jun 10, 2018 @ 6:18am 
In auto mode, both sides simulate a simple battle in the parallel columns. At least I understand it that way. If you have an advantage in the number and strength of the ships, then the automatic mode works well. However, to use all the strengths of your ships you need to win several important battles in the manual mode.

At first glance it seems that Spain is stronger. After all, she has a ironclad and a TB destroyers. This is not true. American patrol gunboats with quick-firing cannons are very good against destroyers. Large 8-inch guns on American protected cruisers pierce the armor of the Spanish ironclad (coast defence ship), and they also allow more accurate gunfire from a long distance. Do not forget that the American cruisers are very fast ships. Using advantages in speed it is possible to implement the tactics of crossing T.

Spanish ships also have their own strengths. Unfortunately, the game does not describe them and you need to understand it all yourself or have a good knowledge of naval history.
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