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No combination of settings helps at all
No idea if the game ran at 60FPS on the DC, but a steady 30FPS way is better than framerates being all over the place.
Anyways, I have the same issue, although not as bad. I haven't spent any time trying to fix this but forcing your GPU in 3D mode with the control panel and putting your power setting to performance might help. Since it's (presumably) a very low demanding game, the CPU and GPU aren't being stressed enough to stay at their peak performance, downclocking itself randomly while playing. I've seen this happen in other games.
No idea if the game ran at 60FPS on the DC, but a steady 30FPS way is better than framerates being all over the place.
Anyways, I have the same issue, although not as bad. I haven't spent any time trying to fix this but forcing your GPU in 3D mode with the control panel and putting your power setting to performance might help. Since it's (presumably) a very low demanding game, the CPU and GPU aren't being stressed enough to stay at their peak performance, downclocking itself randomly while playing. I've seen this happen in other games.
i still wouldnt expect a console game ported to pc to run exactly like it runs on the console it was ported from especially one as old as dreamcast.
also idk and also not willing to look info up but im pretty certain i heard about many ports from modern consoles being stuck at 30 fps but hey they get a pass for the most part even though they are sold at AAA price.
anytime i dealt with a game that ran at too high fps(or jumpy) and also did not allow me to change options to control it. i end up using a program to limit the fps especially if a game does not have an option for v-sync. i have had a game run at over 200 fps which was not needed since it created too much heat
Here's Bioshock Infinite running on my processor: http://i.imgur.com/Zan6EvY.jpg
And here's ..... Crazy Taxi: http://i.imgur.com/f7PkUbc.jpg
Bioshock Infinite shown there gets 60 FPS straight; Crazy Taxi gets 28-60 fluctuating constantly.
What in the absolute hell?
I tried changing some global settings in the nividia control panel and messing with system_config.xml and it now runs great, but reversing all steps to troubleshoot didn't pinpoint the issue as it's now running perfect on the default settings... weird.
Also, OMG no analog support :'(
D-pad and analog stick are identical, makes weaving through traffic and crazy drifts much much harder
I can deal with it, but they need to fix the analog stick being a dpad, that's stupid.
Also, the game runs at 60 on the DC, with a few bouts of slowdown here and there (it's really weird when I go to places that I expect slowdown in and not get it).
and it's really silly how there's no analog support, but I only used the D-pad even when I played on DC since it was in a comfier postion