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The "army" really isn't an army per se, but just a stack of units following a particular nobleman, so think of the nobleman's bodyguard unit as the "army."
If you want a different nobleman to command the units, what you need to do is muster a new nobleman's bodyguard on the strat map (which you can do at any settlement that you own), then tell that new bodyguard to merge with the existing stack commanded by the nobleman you want replaced.
Edit1: You can also take any existing army and order it to merge with another army./
This will bring up a new panel, the unit exchange panel. Now simply select all of the units from the old nobleman's stack, and move them to the new nobleman's stack.
The new nobleman will now be in command of all the units, and the old nobleman will simply be a stack of one unit, the bodyguard unit.
At this point, you can now disband the old nobleman's bodyguard, if you wish, and he will become a statesman, removed from the strat map. Be aware that this will cause him to lose at least 1 Loyalty point, from the "Lost General Status" trait.
Alternatively, if he is a troublemaker or something, you can either try assassinating him while he is still on the strat map, using the politics/family management screen, or get him killed in a battle.
Thanks, that's strange that they didn't include that feature since it's present in previous games... also it loses the little army name which is a bit lame.
Prior to Rome 2, units could just move in and out of stacks easily. You could have a stack of just one unit, with no general at all, if you wanted. Units could detach from their stacks, and you could have multiple generals in a stack as well.
As far as the army name, you can easily type the name to be whatever you want, which will remedy that problem. When you select an army, just above the unit cards, you can click the name field and change the army name to whatever you want.
You can rename your armies. So that's not problem at all.