Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Does this work for other people too?
Laptop Acer Predator 17:
Ram 16GB, GeForce GTX 980M 4 GB, i7 6700HQ
Something that has seemed to eliminate stuttering for many people is to set Vysnc mode to "Fast" in the profile for Thrones (also works in Attila), within Nvidia Control Panel.
Stuttering, or hitching, can also be the result of the cpu having trouble fetching stuff, which would increase in likelihood the more you have going on in the game world (like with late game). I find it interesting that both of you who have posted specs are running laptops, so it may also be related to CPU heat buildup and/or background processes.
To be on the safe side, make sure your drivers for the motherboard chipset are the latest versions as well.
I'll give your tips a try in the coming days.
However, I would like to contradict you on the heat buildup - as my setup is handling the game quite good and temperatures are around normal at all times ( I keep a constant eye on all parameters ). I am confident we can exclude hardware deficiencies as a possible source of the problem.
I do not have the specified "Fast" option in my control panel - I either have "On", "Off" or "Use the 3D Application setting".
You may need to update your Nvidia driver to get the option, or it may not be available with the 980M.
Something else I thought of: is the resution you have Thrones set to the same as your screen's native resolution?
If the two differ, this can cause stuttering. Laptops can be particularly effected by this.
I last updated my drivers a month ago or so - when the Steel and Statecraft thingie got launched, so my drivers are also recent - this can't be it as well....
Do you have any other possible suggestions?
Yes a very rithmic stutter. I have Reshade on and it shows the ms delay. The stutter is a near perfect rithm.
I'll try the Vsync mode, thank you for the suggestion.
How do you explain then that the stutter is completely gone when I turn the HUD off? The map is still the same.
I had some issues with overheating, causing my laptop to have BSOD near everytime I played. I stuttered as well. I have since undervolted my CPU and GPU and that has resulted in a removal of the crashes and reduced heat quite a lot but the stuttering remains.
Futhermore, the stuttering is there from the moment I'm on the campaign map, before heat has been able to accumulate. With Intel Extreme Tuning Utility I can see if the CPU is being throtteled, and it almost doesn't happen anymore since I undervolted so It's running on full capacity.
I'll see to my drivers, but I doubt it'll resolve much.
Edit: Resolution is also native for me. Played with 1600x900 sometimes but stuttering is the same for both.
Edit 2: No "Fast" option for Vsync either.
The reason I emphasis CPU load is because you guys are saying this happens late game.
You said that the campaign map is "the same," but that's only partially true: late game you have more of the map revealed (out of 'fog of war'), and more of those regions are owned by you, meaning their status and their surrounding tiles are fetched as stuff you actually interact with and have impact on your game mechanics, instead of just being terrain graphics.
Similar with HUD: The HUD stuff, and all the region info, is more stuff that that the cpu has to fetch and tell the vid card to render, so if there is a problem as new hud info appears, that would seem to indicate that the fetching is causing delays between what is fetched and what is rendered -hitching or stuttering- which usually means CPU load is the problem.
Related to this, it can also mean that you are running out of system RAM, because the less RAM available to load stuff into, the more the cpu has to fetch things from the hardrive, which can cause hitching.
So as you're scrolling around a big empire, this requires more CPU processing, and more RAM, than when you first start a campaign play through.
On paper you should have more than enough RAM, because Thrones is only going to use around 4 gigs, but if your gtx 1050 is even partially drawing on the main memory to get it's 4 gigs (as laptops often do), and then you factor the couple gigs Windows needs to run, then if you have bloatware and background stuff loaded up, the 8 gigs can come down fast, to the point Thrones is a gig or so short of what it ideally needs.
This wouldn't seem to be a possible source for the other poster's problems though, with 16 gigs RAM, but you never know unless you look the whole system over.
Regardless, it seems like the only common things, so far, is:
- playing on laptop
- late in the campaign
If you had to undervolt to stop from bsoding, that highlights some of what I talked about in this and my prior post: heat build up and/or CPU load.
There is a difference between running cpu at full capacity, and full load. Cpu might be allocating the load just fine; but if you're undervolting, you won't be addressing that load at full capacity, especially in something like Thrones, which is pushing all the data down essentially just one thread.
Laptop parts are never the same as standard rigs. The parts are obviously configured differently from what you'd have in a tower, but they are also usually OEM grade parts instead of retail, especially from companies such as Acer, as the other poster is using.
For this and other reasons, such as proprietary chipset drivers, it isn't uncommon to have issues playing intensive games on laptops.
So, you could just turn the hud stuff to display as an overlay option. This way you can scroll around without the hud clutter, and then when you want to see more HUD detail for a particular region, just hold spacebar and get the overlay.
What I don't understand are your remarks regarding undervolting. I have managed to reduce temperatures to 70-80 instead of pushing into the 90 area (which is why it shut down everytime), and the cpu doesn't get throtteled anymore. So I'm effectively running the game with a quad core i7 that runs at 3.4 ghz, which I'd suspect should be enough. My main rig at home has an i7 4770 with turbo to 3.8, I get no lag there and similar temperatures. I understand it's a laptop cpu but it seems strange that I get this stuttering, regardless of which settings I use. I also have the fps capped a little bit below my potential, in order to not push the hardware too much.
Edit: So it ultimately comes down to the fact that an i7 7700hq is not sufficient for late game ToB?
No, it should be plenty sufficient.
What I'm saying is that it sounds like something is wrong with your laptop, or its configuration, meaning things are sub-optimal, so you are getting sub-optimal performance.
As you say, your other i7 rig runs the game fine with no stuttering. This supports the idea that it is something with the parts in the laptop, and/or the way the laptop system is configured.
You shouldn't have had to undervolt to run your CPU if everything was good. At factoey clockspeeds, you shouldn't have to mess with voltage at all, actually. Something else is not right with the system.
Laptops do tend to run much hotter than tower rigs, but since you were saying that you kept getting bsods, it means something wasn't right, and it may entail more than only heat.
Even if temps are now better at the new voltage , this by no means translates to performance being optimal.
In other words, you may have actually dropped your voltage *too low* in the attempt to overcome the bsods, and the cpu is not performing near its potential at all. This would explain why the shutter starts happening even with temps being lower.