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I think it is better that we don't have seperate navies now, since transports play better
Inlanders don't win sea battles against the Vikings. By avoiding them at sea, you are doing what every nation in Britain did when the Vikings invaded.
I have no played naval battles yet and I don't know if you can ram in this game, but there is a certain ancient tactic that involves hitting the enemy navy in a diagonal so that your 2nd rank of ships can ram into the ships responding to your first 1st rank but I have a felling it won't work like that in ToB.
And I doubt it will work on this game. Units seem to go stupid when near a opponent, and they are just magnetic. I never seem to pull off a naval maneuver on total war games.
I'm suspecting there is a hidden AI command that when two units are close and one is closing in proximity, in order to connect and fight, much less board, the prey ship fully cooperates with the predator ship so as to allow the two ships to pull together and duke it out. I honestly don't know if ships of this era had loads of ropes and grappling hooks so as to pull such a connection off, and wouldn't the ropes be cut fast in real life even if they did by the ship trying to tug loose?
Seems a very hard thing to program for what is essentially a land army in a land game out at sea.
And no, Ive seen no ram ships. The concept may very well of existed then in literature and legend amongst ship builders. Just never heard of one in this time period in this part of the world.
However, I know it was either the Anglo Saxon or more likely the Normans who had a Earl on the east coast of England who maintained a fleet of longships to fend off viking landings. He didn't bother building a big castle (hence why I think Norman, the castle builders), he maintained his high status through naval operations. But that was a documentary I saw 10-15 years ago, quite fuzzy.
In some games--Rome II, Attila, and their variants--some ppowers have the ability to build various types of ships: bow/missile ships, spear/axe units of increasing power; fire ships; catapults; and ships with rams. A combat fleet should have a mix for attacking land targets--cities--and other fleets--especially of the sitting duck variety--and to engage enemy naval forces.
Catapults are very effective at ranged fire but are toast if the enemy rams or boards. You need to put these behind your other ship types to engage the enemy while the catapults do what they're best at. Out of a fleet of 20 units, I usually have 6-8 catapults, two missile units, 2-3 rams(if available), and the rest as much heavy infantry as research and your country permits.
In Britannia, unless you have overwhelming force at sea as a non-Viking power, you will lose. Watch what happens to AI players that try this. Rule Three: don't go to sea against the Viikings.
Rule Four, of course, is don't fight a land war in Asia, at least until Three Kingdoms comes out or you have Shogun.
I would say that you'd struggle to use any real world tactics in a TW game. Love these games but they bare little resembelance to actual warfare.
No quarter given.
Actually that's not true ^^ The one time where his ships got in trouble was because they got stuck in shallow waters in a river, but saxons seem to have actually won most naval battles, (actually even before alfred the great, the vikings were defeated in 857 in a naval battle against the saxons) possibly because they built higher ships more fitted for combat. I actually made a bit of research since yesterday and what I could gather seems to be that longboats were excellents for their mobility and versatility, making them excellent to launch raids and move troops arround, but were not actually great for naval combat. Basically awesome transport ships but too low for naval battle as they were exposed to ranged weapons and made bording from them more difficult.
I have no evidence for this era, but they definitely did in earlier period. Cesar talked about the dificulty to face ships in Gauls from the tribe of the Veneti, which were powered by sails only, the Veneti had Breton allies, which were most likely using the same kind of ships. But the technology could have been lost over time, i'll try to look more into it :)
Example, most everyone had the technology for Swiss pikes, just very few had the knowledge base for it, and even fewer sought that path. Big pointy stick isn't hard to achieve. But actual tactics and strategies, effective against well trained and quite expensive and numerous enemy, that's different.