M.I.A.
Tee May 19, 2018 @ 4:36pm
Very cool, but ...
i played through the shorter "demo" version before. Now that the complete game is there I wanted more of it.

I managed to get to some kind of Boss-fight... but man that was so long that I had to quit.

A few "levels" into the boss fight I was stuck with three huge "stone enemies". Two red and one blue. They were firing spiked balls at me. At this point I did not have a clue what to do.
The blue one seemed to flash a bit when hit... but apparently nothing happend by doing this.

After playing around with this for 15 mins. and getting nowhere, I quit, and is now typing this.

Another couple of things that really bugged me:

1. When the head is inside some rock, or outside the level... the screen will go black, however , It is really easy to do this by accident, and not be able to move anywhere. At some earlier level I did it, and had to restart the game to be able to move on.

2. In the room where theres a lot of wine-climbing, and water on the floor... there are spots on the water, that you can fall to, where it is near impossible to move away, because there are no teleport landing spots possible.

3. After the "connect the mirrors"-level you start the next one needing a torch. If you reload the game here, you will still have the torch from earlier... but you cannot put fire to it, even though there is a fire-lamp on the wall.


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iblackholes  [developer] Jun 7, 2018 @ 12:04am 
Thank you very much for your support to M.I.A.! ! !
Your questions and suggestions have all been received by us and will be fixed in subsequent developments.

Regarding the three huge "stone enemies", you have to keep shooting blue enemies until he dies.The game is archived and you can try it again.

When the head is inside some rock, or outside the level, the screen will go black.
After the head got into the stone or other obstacles, in order to prevent the scene from being worn, we made a black screen and prohibited the character from transmitting.
In our update of May 23, we optimized the preliminary level scenes to minimize the head insertion into the stone.
The caves are sometimes narrow, and you may be too tall, squat or move to the side to try.

We have also received several other questions. Thank you very much for your love and support. Thanks for giving us feedback.
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