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I have heard of KOTOR as well for the same reason but never got around to playing it. For now I'm not buying new games, so
I atleast own Jade Empire. I had forgotten it was made by Bioware.
Sounds good from what you've said so far. I don't know anything about KOTOR so I have no idea if your comparison is good or not, other than having seen it on top RPG lists as well. Your explanation does make it's strengths in comparison to other games more clear, so maybe I will make the time to play it. I hadn't heard much about it gameplay wise. All I recall is that it revolves around Chinese culture, although how accurate it is that way I'm unsure of.
I might check out mods after I've experienced the base game. I find mods are for improving the experience not for completely changing it. A games merit comes from it's own efforts and sometimes mods confuse that if you get them too soon.
To the alignment-system:
Bioware-games used to have an alignment system. (or still have that)
In Jade-Empire that's called "open palm" (good, selfless decisions) or "closed fist" (selfish, aggressiv decisions.) However, there is a philosophy behind that, in comparison to KOTOR, for example. (I won't spoilt that at the moment.)
The game tries to explain, WHY you take a decision. So it's kind of deeper than other bioware-games.
If you play withouth the recommended mod, you need to make some realy bad decissions, to get several things, if you play a closed fist character. if you want to be sure to get the closed fist-things, you should always choose the worst option. Like selling NPCS as slaves (instead to let them fight for freedom) or killing a probaly good guy
The mod smoothes that out a bit.