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As for linear/metroidvania, it looks like it has separate levels with clear start and end points, so linear with probably some optional stuff and routes through levels.
how is rpg, hack and slash different?
its more hack and slash but it probably isnt like torchlight with loot drops and town and stuff
it does not have to have "loot" drops, you kill, gain exp, lvl up, chose skills, obtain better gear, repeat. nothing new.
How does the original game differ then? What makes this game original to someone who doesn't have the original games as a point of reference?
not bad.. this game much longer than tomb raider..