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I had recently finished a quest and then recruited new villagers. I sailed back to Cramton from Doggo. Once there I used the port menu to travel to the tavern. I walked back out of the Tavern then used the port menu to goto the General Store.
I immediately held to walk to the vendor and the game locked up. I see other reporting the error above but for me I didn't get the error message instead the client locked up and had to be killed. (Linux Client)
Only odd thing I noticed is I had both the Port Menu and the option to press Enter to open the General Store buy menu.
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object obj_generalstore:
ds_grid_get argument 3 incorrect type (undefined) expecting a Number (YYGI32)
at gml_Script_generalstore_shop_buy_index_reset
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_generalstore_shop_buy_index_reset (line -1)
gml_Script_generalstore_base_menu
gml_Object_obj_generalstore_Draw_64
This is kind of a game-breaking bug if it happens at enough general stores, because then the player won't be able to buy supplies and/or will have to remember where they can or can't buy supplies at. 2 and a half years with no fix for a game-breaking bug?
EDIT: Game is abandoned I guess, since this bug was reported well over 2 years ago and no fix, plus the developer hasn't posted here at all in 11 months. Guess it's time to wrestle with Steam for a refund. Too bad, this is a great game aside from this one game-breaking bug.