Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Fortunately for me, I saw the software trying to be installed and did some research before I decided against it.
Apparently, in the installation T&C's, it says that they 'take no responsibility for taking screenshots of your private information and posting it on a public server'
Oh well. Decksplash sounded good but I've got plenty of other games that don't try to bundle in software that sounds like it's coded by the Russian Mafia.
Decksplash uninstalled!!!
Back to playing Rocket League, I guess....
EAC has always left itself behind because it's a centralized program that loads settings for each game it works in conjunction with. That way if you have more than one game that uses it (and there are ALOT of them on Steam) it doesn't have to fully reinstall everytime
*Yawn*
"Hey, why don't you want a piece of third party software on your machine that takes no responsibility for dumping your personal information on a public server, it's what all the cool kids are doing"
Thanks for the concern, it made you look really knowledgable, especially the part where you ignored what was said and attempted to hijack the thread just to try and insult people, that was especially smart of you. Everyone's really impressed.
I agree. For a game like Decksplash where the focus is light-hearted fun, the inclusion of EAC (especially at this beta stage) feels a little out of place. I appreciate that it's a feature of benefit for the long term, and creating a beta build without it is not simply a case of turning it on/off, but we're not quite at the esports tournament stage yet.
'hey come try our fun new game - we're not saying we don't trust you but we just need to make sure you don't cheat...'
I'm not against the EAC software, I just think it could negatively affect the Decksplash 100K playerbase experiement.
Maybe in five years, once I become one of the world's foremost Decksplash players, I'd put the software on my machine before a tournament (then remove it after) but I've worked in the tech industry for way too long to put anything that washes its hands of data security resposibilities in their T&C's anywhere near my machine, just for a game demo.
Corporate shills like Roland can jump in threads and call people noobs all he likes, it won't make a difference to anyone with an ounce of sense.
Then, the game would fail and it would be because of the absence of anti cheat.
Regardless of all that, Decksplash is on its way to the bin.
For a game that might get cancelled in less than a week, it's hard to justify investing a significant amount of time playing, let alone coding hacks/cheats.